#ifndef HOSPITALENTITY_H #define HOSPITALENTITY_H #include "buildingentity.h" // VTABLE: LEGO1 0x100d5068 // SIZE 0x68 class HospitalEntity : public BuildingEntity { public: // FUNCTION: LEGO1 0x1000ec40 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0338 return "HospitalEntity"; } // FUNCTION: LEGO1 0x1000ec50 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, HospitalEntity::ClassName()) || BuildingEntity::IsA(p_name); } MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50 // SYNTHETIC: LEGO1 0x1000f820 // HospitalEntity::`scalar deleting destructor' }; #endif // HOSPITALENTITY_H