#include "mxdsmultiaction.h" DECOMP_SIZE_ASSERT(MxDSMultiAction, 0x9c) // OFFSET: LEGO1 0x100c9b90 MxDSMultiAction::MxDSMultiAction() { this->SetType(MxDSType_MultiAction); this->m_actions = new MxDSActionList; this->m_actions->SetDestroy(MxDSActionList::Destroy); } // OFFSET: LEGO1 0x100ca060 MxDSMultiAction::~MxDSMultiAction() { if (this->m_actions) delete this->m_actions; } // OFFSET: LEGO1 0x100ca0d0 void MxDSMultiAction::CopyFrom(MxDSMultiAction &p_dsMultiAction) { this->m_actions->DeleteAll(); MxDSActionListCursor cursor(p_dsMultiAction.m_actions); MxDSAction *action; while (cursor.Next(action)) this->m_actions->Append(action->Clone()); } // OFFSET: LEGO1 0x100ca260 MxDSMultiAction &MxDSMultiAction::operator=(MxDSMultiAction &p_dsMultiAction) { if (this == &p_dsMultiAction) return *this; MxDSAction::operator=(p_dsMultiAction); this->CopyFrom(p_dsMultiAction); return *this; } // OFFSET: LEGO1 0x100ca290 void MxDSMultiAction::SetSomeTimingField(MxLong p_someTimingField) { this->m_someTimingField = p_someTimingField; MxDSActionListCursor cursor(this->m_actions); MxDSAction *action; while (cursor.Next(action)) action->SetSomeTimingField(p_someTimingField); } // OFFSET: LEGO1 0x100ca370 void MxDSMultiAction::MergeFrom(MxDSAction &p_dsMultiAction) { MxDSAction::MergeFrom(p_dsMultiAction); MxDSActionListCursor cursor(this->m_actions); MxDSAction *action; while (cursor.Next(action)) action->MergeFrom(p_dsMultiAction); } // OFFSET: LEGO1 0x100ca450 MxBool MxDSMultiAction::HasId(MxU32 p_objectId) { if (this->GetObjectId() == p_objectId) return TRUE; MxDSActionListCursor cursor(this->m_actions); MxDSAction *action; while (cursor.Next(action)) { if (action->HasId(p_objectId)) return TRUE; } return FALSE; } // OFFSET: LEGO1 0x100ca550 MxDSAction *MxDSMultiAction::Clone() { MxDSMultiAction *clone = new MxDSMultiAction(); if (clone) *clone = *this; return clone; } // OFFSET: LEGO1 0x100ca5e0 undefined4 MxDSMultiAction::unk14() { undefined4 result = MxDSAction::unk14(); MxDSActionListCursor cursor(this->m_actions); MxDSAction *action; while (cursor.Next(action)) result += action->unk14(); return result; } // OFFSET: LEGO1 0x100ca6c0 MxU32 MxDSMultiAction::GetSizeOnDisk() { MxU32 totalSizeOnDisk = MxDSAction::GetSizeOnDisk() + 16; MxDSActionListCursor cursor(this->m_actions); MxDSAction *action; while (cursor.Next(action)) totalSizeOnDisk += action->GetSizeOnDisk(); this->m_sizeOnDisk = totalSizeOnDisk - MxDSAction::GetSizeOnDisk(); return totalSizeOnDisk; } // OFFSET: LEGO1 0x100ca7b0 void MxDSMultiAction::Deserialize(char **p_source, MxS16 p_unk24) { MxDSAction::Deserialize(p_source, p_unk24); MxU32 extraFlag = *(MxU32*)(*p_source + 4) & 1; *p_source += 12; MxU32 count = *(MxU32*) *p_source; *p_source += sizeof(count); if (count) { while (count--) { MxU32 extraFlag = *(MxU32*)(*p_source + 4) & 1; *p_source += 8; MxDSAction *action = (MxDSAction*) DeserializeDSObjectDispatch(p_source, p_unk24); *p_source += extraFlag; this->m_actions->Append(action); } } *p_source += extraFlag; } // OFFSET: LEGO1 0x100ca8c0 void MxDSMultiAction::SetAtomId(MxAtomId p_atomId) { MxDSAction::SetAtomId(p_atomId); MxDSActionListCursor cursor(this->m_actions); MxDSAction *action; while (cursor.Next(action)) action->SetAtomId(p_atomId); }