#ifndef JAILENTITY_H #define JAILENTITY_H #include "buildingentity.h" // VTABLE: LEGO1 0x100d5200 // SIZE 0x68 class JailEntity : public BuildingEntity { // FUNCTION: LEGO1 0x1000f0c0 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0300 return "RaceStandsEntity"; } // FUNCTION: LEGO1 0x1000f0d0 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, JailEntity::ClassName()) || BuildingEntity::IsA(p_name); } // STUB: LEGO1 0x100154f0 MxLong VTable0x50(MxParam& p_param) override { return 0; } // SYNTHETIC: LEGO1 0x1000fac0 // JailEntity::`scalar deleting destructor' }; #endif // JAILENTITY_H