#include "mxomni.h" // 0x101015b8 char g_hdPath[1024]; // 0x101019b8 char g_cdPath[1024]; // 0x10101db8 MxBool g_use3dSound; // 0x101015b0 MxOmni *MxOmni::g_instance = NULL; // OFFSET: LEGO1 0x100aef10 MxOmni::MxOmni() { Init(); } // OFFSET: LEGO1 0x100aeff0 MxOmni::~MxOmni() { Destroy(); } // OFFSET: LEGO1 0x100af080 void MxOmni::Init() { m_windowHandle = NULL; m_objectFactory = NULL; m_variableTable = NULL; m_tickleManager = NULL; m_notificationManager = NULL; m_videoManager = NULL; m_soundManager = NULL; m_musicManager = NULL; m_eventManager = NULL; m_timer = NULL; m_streamer = NULL; m_atomIdCounterSet = NULL; m_unk64 = NULL; } // OFFSET: LEGO1 0x100b0090 STUB void MxOmni::vtable0x20() { // TODO } // OFFSET: LEGO1 0x100b00c0 STUB void MxOmni::DeleteObject() { // TODO } // OFFSET: LEGO1 0x100b09a0 STUB void MxOmni::DoesEntityExist() { // TODO } // OFFSET: LEGO1 0x100b00e0 STUB void MxOmni::vtable0x2c() { // TODO } // OFFSET: LEGO1 0x100aefb0 STUB int MxOmni::vtable0x30(char*, int, MxCore*) { // TODO return 0; } // OFFSET: LEGO1 0x100aefc0 STUB void MxOmni::NotifyCurrentEntity() { // TODO } // OFFSET: LEGO1 0x100b09d0 STUB void MxOmni::StartTimer() { // TODO } // OFFSET: LEGO1 0x100b0a00 STUB void MxOmni::vtable0x3c() { // TODO } // OFFSET: LEGO1 0x100b0690 void MxOmni::DestroyInstance() { if (g_instance != NULL) { delete g_instance; g_instance = NULL; } } // OFFSET: LEGO1 0x100b0900 const char *MxOmni::GetHD() { return g_hdPath; } // OFFSET: LEGO1 0x100b0940 const char *MxOmni::GetCD() { return g_cdPath; } // OFFSET: LEGO1 0x100b0980 MxBool MxOmni::IsSound3D() { return g_use3dSound; } // OFFSET: LEGO1 0x100b0910 void MxOmni::SetHD(const char *p_hd) { strcpy(g_hdPath, p_hd); } // OFFSET: LEGO1 0x100b0950 void MxOmni::SetCD(const char *p_cd) { strcpy(g_cdPath, p_cd); } // OFFSET: LEGO1 0x100b0990 void MxOmni::SetSound3D(MxBool p_3dsound) { g_use3dSound = p_3dsound; } // OFFSET: LEGO1 0x100b0680 MxOmni *MxOmni::GetInstance() { return g_instance; } // OFFSET: LEGO1 0x100af0b0 void MxOmni::SetInstance(MxOmni *instance) { g_instance = instance; } // OFFSET: LEGO1 0x100af0c0 MxResult MxOmni::Create(MxOmniCreateParam &p) { m_atomIdCounterSet = new MxAtomIdCounterSet(); if (p.CreateFlags().CreateVariableTable()) { MxVariableTable *variableTable = new MxVariableTable(); this->m_variableTable = variableTable; if (variableTable == NULL) return FAILURE; } if (p.CreateFlags().CreateTimer()) { MxTimer *timer = new MxTimer(); this->m_timer = timer; if (timer == NULL) return FAILURE; } return SUCCESS; } // OFFSET: LEGO1 0x100afe90 void MxOmni::Destroy() { // FIXME: Stub /* // TODO: private members if (m_notificationManager) { while (m_notificationManager->m_queue->size()) { m_notificationManager->Tickle(); } } m_notificationManager->m_active = 0; */ delete m_eventManager; delete m_soundManager; delete m_musicManager; delete m_videoManager; delete m_streamer; delete m_timer; delete m_objectFactory; delete m_variableTable; delete m_notificationManager; delete m_tickleManager; // There could be a tree/iterator function that does this inline if (m_atomIdCounterSet) { while (!m_atomIdCounterSet->empty()) { // Pop each node and delete its value MxAtomIdCounterSet::iterator begin = m_atomIdCounterSet->begin(); MxAtomIdCounter *value = *begin; m_atomIdCounterSet->erase(begin); delete value; } delete m_atomIdCounterSet; } } // OFFSET: LEGO1 0x100b07f0 MxLong MxOmni::Notify(MxParam &p) { // FIXME: Stub return 0; } // OFFSET: LEGO1 0x100acea0 MxObjectFactory *ObjectFactory() { return MxOmni::GetInstance()->GetObjectFactory(); } // OFFSET: LEGO1 0x100aceb0 MxNotificationManager *NotificationManager() { return MxOmni::GetInstance()->GetNotificationManager(); } // OFFSET: LEGO1 0x100acec0 MxTickleManager *TickleManager() { return MxOmni::GetInstance()->GetTickleManager(); } // OFFSET: LEGO1 0x100aced0 MxTimer *Timer() { return MxOmni::GetInstance()->GetTimer(); } // OFFSET: LEGO1 0x100acee0 MxAtomIdCounterSet *AtomIdCounterSet() { return MxOmni::GetInstance()->GetAtomIdCounterSet(); } // OFFSET: LEGO1 0x100acef0 MxStreamer* Streamer() { return MxOmni::GetInstance()->GetStreamer(); } // OFFSET: LEGO1 0x100acf00 MxSoundManager* MSoundManager() { return MxOmni::GetInstance()->GetSoundManager(); } // OFFSET: LEGO1 0x100acf10 MxVideoManager* MVideoManager() { return MxOmni::GetInstance()->GetVideoManager(); } // OFFSET: LEGO1 0x100acf20 MxVariableTable* VariableTable() { return MxOmni::GetInstance()->GetVariableTable(); } // OFFSET: LEGO1 0x100acf30 MxMusicManager* MusicManager() { return MxOmni::GetInstance()->GetMusicManager(); } // OFFSET: LEGO1 0x100acf40 MxEventManager* EventManager() { return MxOmni::GetInstance()->GetEventManager(); }