#ifndef LEGOCARRACE_H #define LEGOCARRACE_H #include "legocarraceactor.h" #include "legopathactor.h" // VTABLE: LEGO1 0x100d58b8 // SIZE: 0x200 class LegoRaceCar : public LegoCarRaceActor { public: // FUNCTION: LEGO1 0x10014290 inline const char* ClassName() const override // vtable+0xc { // STRING: LEGO1 0x100f0548 return "LegoRaceCar"; } // FUNCTION: LEGO1 0x100142b0 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoCarRaceActor::ClassName()) || LegoCarRaceActor::IsA(p_name); } }; #endif // LEGOCARRACE_H