#ifndef MXDSOBJECT_H #define MXDSOBJECT_H #include "decomp.h" #include "mxcore.h" #include "mxatomid.h" #include "mxdstypes.h" // VTABLE 0x100dc868 // SIZE 0x2c class MxDSObject : public MxCore { public: MxDSObject(); virtual ~MxDSObject() override; void CopyFrom(MxDSObject &p_dsObject); MxDSObject &operator=(MxDSObject &p_dsObject); __declspec(dllexport) void SetObjectName(const char *p_objectName); void SetSourceName(const char *p_sourceName); // OFFSET: LEGO1 0x100bf730 inline virtual const char *ClassName() const override { return "MxDSObject"; }; // vtable+0c // OFFSET: LEGO1 0x100bf740 inline virtual MxBool IsA(const char *name) const override { return !strcmp(name, MxDSObject::ClassName()) || MxCore::IsA(name); }; // vtable+10; virtual undefined4 unk14(); // vtable+14; virtual MxU32 CalculateUnk08(); // vtable+18; virtual void Parse(char **p_source, MxS16 p_unk24); // vtable+1c; inline const MxAtomId& GetAtomId() { return this->m_atomId; } inline undefined4 GetUnknown1c() { return this->m_unk1c; } inline void SetUnknown1c(undefined4 p_unk1c) { this->m_unk1c = p_unk1c; } inline void SetUnknown24(MxS16 p_unk24) { this->m_unk24 = p_unk24; } // OFFSET: ISLE 0x401c40 // OFFSET: LEGO1 0x10005530 inline void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; } protected: inline void SetType(MxDSType p_type) { this->m_type = p_type; } private: MxU32 m_unk08; MxU16 m_type; char* m_sourceName; undefined4 m_unk14; char *m_objectName; undefined4 m_unk1c; MxAtomId m_atomId; MxS16 m_unk24; undefined4 m_unk28; }; #endif // MXDSOBJECT_H