#ifndef MXPRESENTER_H #define MXPRESENTER_H #include "mxcore.h" #include "mxpoint32.h" #include "mxdsaction.h" #include "mxcriticalsection.h" #include "mxomni.h" #include "decomp.h" class MxStreamController; // VTABLE 0x100d4d38 class MxPresenter : public MxCore { public: enum TickleState { TickleState_Idle = 0, TickleState_Ready, TickleState_Starting, TickleState_Streaming, TickleState_Repeating, TickleState_unk5, TickleState_Done, }; MxPresenter() { Init(); } __declspec(dllexport) virtual ~MxPresenter(); // vtable+0x0 __declspec(dllexport) virtual MxResult Tickle() override; // vtable+0x8 // OFFSET: LEGO1 0x1000bfe0 inline virtual const char *ClassName() const override// vtable+0xc { // 0x100f0740 return "MxPresenter"; } // OFFSET: LEGO1 0x1000bff0 inline virtual MxBool IsA(const char *name) const override// vtable+0x10 { return !strcmp(name, MxPresenter::ClassName()) || MxCore::IsA(name); } virtual void VTable0x14(); // vtable+0x14 virtual void ReadyTickle(); // vtable+0x18 virtual void StartingTickle(); // vtable+0x1c virtual void StreamingTickle(); // vtable+0x20 virtual void RepeatingTickle(); // vtable+0x24 virtual void Unk5Tickle(); // vtable+0x28 protected: __declspec(dllexport) virtual void DoneTickle(); // vtable+0x2c __declspec(dllexport) virtual void ParseExtra(); // vtable+0x30 public: virtual undefined4 VTable0x34(); // vtable+0x34 virtual void InitVirtual(); // vtable+0x38 __declspec(dllexport) virtual MxLong StartAction(MxStreamController *, MxDSAction *); // vtable+0x3c __declspec(dllexport) virtual void EndAction(); // vtable+0x40 virtual void SetTickleState(TickleState p_tickleState); // vtable+0x44 virtual MxBool HasTickleStatePassed(TickleState p_tickleState); // vtable+0x48 virtual undefined4 PutData(); // vtable+0x4c virtual MxBool IsHit(MxS32 p_x, MxS32 p_y); // vtable+0x50 __declspec(dllexport) virtual void Enable(MxBool p_enable); // vtable+0x54 MxBool IsEnabled(); inline MxS32 GetCurrentTickleState() const { return this->m_currentTickleState; } inline MxPoint32 GetLocation() const { return this->m_location; } inline MxS32 GetLocationX() const { return this->m_location.m_x; } inline MxS32 GetLocationY() const { return this->m_location.m_y; } inline MxS32 GetDisplayZ() const { return this->m_displayZ; } inline MxDSAction *GetAction() const { return this->m_action; } protected: __declspec(dllexport) void Init(); void SendTo_unkPresenter(MxOmni *); TickleState m_currentTickleState; // 0x8 MxU32 m_previousTickleStates; MxPoint32 m_location; MxS32 m_displayZ; MxDSAction *m_action; // 0 MxCriticalSection m_criticalSection; MxPresenter *m_unkPresenter; // 0x3c }; char *PresenterNameDispatch(const MxDSAction &); #endif // MXPRESENTER_H