#ifndef LEGOPATHCONTROLLER_H #define LEGOPATHCONTROLLER_H #include "mxcore.h" // VTABLE: LEGO1 0x100d7d60 // SIZE 0x40 class LegoPathController : public MxCore { public: LegoPathController(); ~LegoPathController() override { Destroy(); } MxResult Tickle() override; // vtable+08 // FUNCTION: LEGO1 0x10045110 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f11b8 return "LegoPathController"; } // FUNCTION: LEGO1 0x10045120 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoPathController::ClassName()) || MxCore::IsA(p_name); } // SYNTHETIC: LEGO1 0x10045740 // LegoPathController::`scalar deleting destructor' virtual void VTable0x14(); // vtable+0x14 virtual void Destroy(); // vtable+0x18 void Enable(MxBool p_enable); }; #endif // LEGOPATHCONTROLLER_H