#ifndef VIEWLODLIST_H #define VIEWLODLIST_H #include "assert.h" #include "compat.h" #include "mxstl/stlcompat.h" #include "realtime/lodlist.h" #include #pragma warning(disable : 4237) #pragma warning(disable : 4786) class ViewLOD; class ViewLODListManager; ////////////////////////////////////////////////////////////////////////////// // ViewLODList // // An ViewLODList is an LODList that is shared among instances of the "same ROI". // // ViewLODLists are managed (created and destroyed) by ViewLODListManager. // class ViewLODList : public LODList { friend ViewLODListManager; protected: ViewLODList(size_t capacity); ~ViewLODList(); public: inline int AddRef(); inline int Release(); #ifdef _DEBUG void Dump(void (*pTracer)(const char*, ...)) const; #endif private: int m_refCount; ViewLODListManager* m_owner; }; ////////////////////////////////////////////////////////////////////////////// // // ??? for now, until we have symbol management typedef const char* ROIName; struct ROINameComparator { bool operator()(const ROIName& rName1, const ROIName& rName2) const { return strcmp((const char*) rName1, (const char*) rName2) > 0; } }; ////////////////////////////////////////////////////////////////////////////// // // ViewLODListManager // // ViewLODListManager manages creation and sharing of ViewLODLists. // It stores ViewLODLists under a name, the name of the ROI where // the ViewLODList belongs. // VTABLE: LEGO1 0x100dbdbc // SIZE 0x14 class ViewLODListManager { typedef map ViewLODListMap; public: ViewLODListManager(); virtual ~ViewLODListManager(); // ??? should LODList be const // creates an LODList with room for lodCount LODs for a named ROI // returned LODList has a refCount of 1, i.e. caller must call Release() // when it no longer holds on to the list ViewLODList* Create(const ROIName& rROIName, int lodCount); // returns an LODList for a named ROI // returned LODList's refCount is increased, i.e. caller must call Release() // when it no longer holds on to the list ViewLODList* Lookup(const ROIName&) const; void Destroy(ViewLODList* lodList); #ifdef _DEBUG void Dump(void (*pTracer)(const char*, ...)) const; #endif private: ViewLODListMap m_map; }; ////////////////////////////////////////////////////////////////////////////// // // ViewLODList implementation inline ViewLODList::ViewLODList(size_t capacity) : LODList(capacity), m_refCount(0) { } inline ViewLODList::~ViewLODList() { assert(m_refCount == 0); } inline int ViewLODList::AddRef() { return ++m_refCount; } inline int ViewLODList::Release() { assert(m_refCount > 0); if (!--m_refCount) m_owner->Destroy(this); return m_refCount; } #ifdef _DEBUG inline void ViewLODList::Dump(void (*pTracer)(const char*, ...)) const { // FIXME: dump something } #endif #endif // VIEWLODLIST_H