#include "mxbackgroundaudiomanager.h" #include "legoomni.h" #include "mxcompositepresenter.h" #include "mxdssound.h" #include "mxomni.h" #include "mxpresenter.h" #include "mxstreamer.h" #include "mxticklemanager.h" DECOMP_SIZE_ASSERT(MxBackgroundAudioManager, 0x150) // FUNCTION: LEGO1 0x1007ea90 MxBackgroundAudioManager::MxBackgroundAudioManager() { NotificationManager()->Register(this); m_unk0xa0 = 0; m_unk0x138 = 0; m_unk0x13c = 0; m_unk0x140 = 0; m_targetVolume = 0; m_unk0x148 = 0; m_musicEnabled = FALSE; } // FUNCTION: LEGO1 0x1007ec20 MxBackgroundAudioManager::~MxBackgroundAudioManager() { TickleManager()->UnregisterClient(this); NotificationManager()->Unregister(this); DestroyMusic(); } // FUNCTION: LEGO1 0x1007ece0 MxResult MxBackgroundAudioManager::Create(MxAtomId& p_script, MxU32 p_frequencyMS) { MxResult result = OpenMusic(p_script); if (result == SUCCESS) { TickleManager()->RegisterClient(this, p_frequencyMS); m_musicEnabled = TRUE; } return result; } // FUNCTION: LEGO1 0x1007ed20 MxResult MxBackgroundAudioManager::OpenMusic(MxAtomId& p_script) { if (m_script.GetInternal()) DestroyMusic(); MxResult result = FAILURE; if (Streamer()->Open(p_script.GetInternal(), 0)) { m_script = p_script; result = SUCCESS; } return result; } // FUNCTION: LEGO1 0x1007ed70 void MxBackgroundAudioManager::DestroyMusic() { if (m_script.GetInternal()) { MxDSAction ds; ds.SetAtomId(m_script); ds.SetUnknown24(-2); DeleteObject(ds); Streamer()->Close(m_script.GetInternal()); m_musicEnabled = FALSE; } } // FUNCTION: LEGO1 0x1007ee40 MxResult MxBackgroundAudioManager::Tickle() { switch (m_unk0x13c) { case MxPresenter::TickleState_Starting: FadeInOrFadeOut(); return SUCCESS; case MxPresenter::TickleState_Streaming: FUN_1007ee70(); return SUCCESS; case MxPresenter::TickleState_Repeating: FUN_1007ef40(); return SUCCESS; default: return SUCCESS; } } // FUNCTION: LEGO1 0x1007ee70 void MxBackgroundAudioManager::FUN_1007ee70() { if (m_unk0xa0 && m_unk0xa0->GetAction()) { DeleteObject(*m_unk0x138->GetAction()); } if (m_unk0x138) { m_unk0xa0 = m_unk0x138; m_action1 = m_action2; m_unk0x138 = NULL; m_action2.SetObjectId(-1); m_action2.SetAtomId(MxAtomId()); m_unk0x13c = NULL; } } // FUNCTION: LEGO1 0x1007ef40 void MxBackgroundAudioManager::FUN_1007ef40() { MxU32 compare; MxU32 volume; if (m_unk0xa0 == NULL) { if (m_unk0x138) { compare = 30; if (m_unk0x148 == 0) { compare = m_unk0x148; } volume = m_unk0x138->GetVolume(); if (volume < compare) { if (m_unk0x140 + m_unk0x138->GetVolume() <= compare) { compare = m_unk0x140 + compare; } m_unk0x138->SetVolume(compare); } else { m_unk0x138->SetVolume(compare); m_unk0xa0 = m_unk0x138; m_action1 = m_action2; m_unk0x138 = NULL; m_action2.SetObjectId(-1); m_action2.SetAtomId(MxAtomId()); m_unk0x13c = NULL; } } } else if (m_unk0xa0->GetAction() != NULL) { if (m_unk0xa0->GetVolume() == 0) { DeleteObject(*m_unk0xa0->GetAction()); } else { compare = m_unk0xa0->GetVolume(); volume = 0; if (compare != m_unk0x140 && -1 < compare - m_unk0x140) { volume = m_unk0xa0->GetVolume() - m_unk0x140; } m_unk0x138->SetVolume(volume); } } } // FUNCTION: LEGO1 0x1007f0e0 void MxBackgroundAudioManager::FadeInOrFadeOut() { // This function probably is the fade in/out routine if (m_unk0xa0 != NULL) { undefined4 volume = m_unk0xa0->GetVolume(); MxU32 compare = 30; if (m_unk0x148 == 0) { compare = m_targetVolume; } if (volume < compare) { volume = m_unk0x140 + volume; if (compare <= volume) { volume = compare; } m_unk0xa0->SetVolume(volume); } else if (compare < volume) { volume = volume - m_unk0x140; if (volume <= compare) { volume = compare; } m_unk0xa0->SetVolume(volume); } else { m_unk0xa0->SetVolume(volume); m_unk0x13c = 0; } } else { m_unk0x13c = 0; } } // FUNCTION: LEGO1 0x1007f170 MxLong MxBackgroundAudioManager::Notify(MxParam& p_param) { switch (((MxNotificationParam&) p_param).GetNotification()) { case c_notificationStartAction: StartAction(p_param); return 1; case c_notificationEndAction: StopAction(p_param); return 1; } return 0; } // FUNCTION: LEGO1 0x1007f1b0 void MxBackgroundAudioManager::StartAction(MxParam& p_param) { // TODO: the sender is most likely a MxAudioPresenter? m_unk0x138 = (MxAudioPresenter*) ((MxNotificationParam&) p_param).GetSender(); m_action2.SetAtomId(m_unk0x138->GetAction()->GetAtomId()); m_action2.SetObjectId(m_unk0x138->GetAction()->GetObjectId()); m_targetVolume = ((MxDSSound*) (m_unk0x138->GetAction()))->GetVolume(); m_unk0x138->SetVolume(0); } // FUNCTION: LEGO1 0x1007f200 void MxBackgroundAudioManager::StopAction(MxParam& p_param) { if (((MxNotificationParam&) p_param).GetSender() == m_unk0xa0) { m_unk0xa0 = NULL; m_action1.SetAtomId(MxAtomId()); m_action1.SetObjectId(-1); } else if (((MxNotificationParam&) p_param).GetSender() == m_unk0x138) { m_unk0x138 = NULL; m_action2.SetAtomId(MxAtomId()); m_action2.SetObjectId(-1); } Lego()->HandleActionEnd(p_param); } // FUNCTION: LEGO1 0x1007f2f0 MxResult MxBackgroundAudioManager::PlayMusic(MxDSAction& p_action, undefined4 p_unk0x140, undefined4 p_unk0x13c) { if (!m_musicEnabled) { return SUCCESS; } if (m_action2.GetObjectId() == -1 && m_action1.GetObjectId() != p_action.GetObjectId()) { MxDSAction action; action.SetAtomId(GetCurrentAction().GetAtomId()); action.SetObjectId(GetCurrentAction().GetObjectId()); action.SetUnknown24(GetCurrentAction().GetUnknown24()); m_action2.SetAtomId(p_action.GetAtomId()); m_action2.SetObjectId(p_action.GetObjectId()); m_action2.SetUnknown84(this); m_action2.SetOrigin(this); MxResult result = Start(&m_action2); GetCurrentAction().SetAtomId(action.GetAtomId()); GetCurrentAction().SetObjectId(action.GetObjectId()); GetCurrentAction().SetUnknown24(action.GetUnknown24()); if (result == SUCCESS) { m_unk0x13c = p_unk0x13c; m_unk0x140 = p_unk0x140; } return result; } return FAILURE; } // FUNCTION: LEGO1 0x1007f470 void MxBackgroundAudioManager::Stop() { if (m_action2.GetObjectId() != -1) DeleteObject(m_action2); m_unk0x138 = 0; m_action2.SetAtomId(MxAtomId()); m_action2.SetObjectId(-1); if (m_action1.GetObjectId() != -1) DeleteObject(m_action1); m_unk0xa0 = 0; m_action1.SetAtomId(MxAtomId()); m_unk0x148 = 0; m_action1.SetObjectId(-1); m_unk0x13c = 0; } // FUNCTION: LEGO1 0x1007f570 void MxBackgroundAudioManager::LowerVolume() { if (m_unk0x148 == 0) { if (m_unk0x13c == 0) { m_unk0x13c = 2; } m_unk0x140 = 20; } m_unk0x148++; } // FUNCTION: LEGO1 0x1007f5b0 void MxBackgroundAudioManager::RaiseVolume() { if (m_unk0x148 != 0) { m_unk0x148--; if (m_unk0x148 == 0) { if (m_unk0x13c == 0) { m_unk0x13c = 2; } m_unk0x140 = 10; } } } // FUNCTION: LEGO1 0x1007f5f0 void MxBackgroundAudioManager::Enable(MxBool p_enable) { if (this->m_musicEnabled != p_enable) { this->m_musicEnabled = p_enable; if (!p_enable) { Stop(); } } } // FUNCTION: LEGO1 0x1007f650 void MxBackgroundAudioManager::Init() { this->m_unk0xa0 = 0; this->m_unk0x13c = 0; }