#ifndef MXDSOBJECT_H #define MXDSOBJECT_H #include "decomp.h" #include "mxatom.h" #include "mxcore.h" class MxPresenter; // VTABLE: LEGO1 0x100dc868 // SIZE 0x2c class MxDSObject : public MxCore { public: enum Type { e_object = 0, e_action, e_mediaAction, e_anim, e_sound, e_multiAction, e_serialAction, e_parallelAction, e_event, e_selectAction, e_still, e_objectAction, }; MxDSObject(); ~MxDSObject() override; void CopyFrom(MxDSObject& p_dsObject); MxDSObject& operator=(MxDSObject& p_dsObject); void SetObjectName(const char* p_objectName); void SetSourceName(const char* p_sourceName); // FUNCTION: LEGO1 0x100bf730 inline const char* ClassName() const override { return "MxDSObject"; } // vtable+0c // FUNCTION: LEGO1 0x100bf740 inline MxBool IsA(const char* p_name) const override { return !strcmp(p_name, MxDSObject::ClassName()) || MxCore::IsA(p_name); } // vtable+10; virtual undefined4 VTable0x14(); // vtable+14; virtual MxU32 GetSizeOnDisk(); // vtable+18; virtual void Deserialize(MxU8*& p_source, MxS16 p_unk0x24); // vtable+1c; inline virtual void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; } // vtable+20; inline Type GetType() const { return (Type) this->m_type; } inline const char* GetSourceName() const { return this->m_sourceName; } inline const char* GetObjectName() const { return this->m_objectName; } inline MxU32 GetObjectId() { return this->m_objectId; } inline const MxAtomId& GetAtomId() { return this->m_atomId; } inline MxS16 GetUnknown24() { return this->m_unk0x24; } inline MxPresenter* GetUnknown28() { return this->m_unk0x28; } inline void SetType(Type p_type) { this->m_type = p_type; } inline void SetObjectId(MxU32 p_objectId) { this->m_objectId = p_objectId; } inline void SetUnknown24(MxS16 p_unk0x24) { this->m_unk0x24 = p_unk0x24; } inline void SetUnknown28(MxPresenter* p_unk0x28) { this->m_unk0x28 = p_unk0x28; } inline void ClearAtom() { m_atomId.Clear(); } // SYNTHETIC: LEGO1 0x100bf7c0 // MxDSObject::`scalar deleting destructor' private: MxU32 m_sizeOnDisk; // 0x08 MxU16 m_type; // 0x0c char* m_sourceName; // 0x10 undefined4 m_unk0x14; // 0x14 char* m_objectName; // 0x18 MxU32 m_objectId; // 0x1c MxAtomId m_atomId; // 0x20 MxS16 m_unk0x24; // 0x24 MxPresenter* m_unk0x28; // 0x28 }; MxDSObject* DeserializeDSObjectDispatch(MxU8*&, MxS16); // FUNCTION: ISLE 0x401c40 // MxDSObject::SetAtomId // FUNCTION: LEGO1 0x10005530 // MxDSObject::SetAtomId #endif // MXDSOBJECT_H