#ifndef MXSMACK_H #define MXSMACK_H #include "decomp.h" #include "mxbitmap.h" #include "mxrectlist.h" #include "mxtypes.h" #include // These functions are not part of the public interface, // but present in SMACK.LIB and used directly by Mindscape. extern "C" { // (SMACK.LIB) FUNCTION: LEGO1 0x100cd782 u32 SmackGetSizeTables(); // (SMACK.LIB) FUNCTION: LEGO1 0x100cd7e8 void SmackDoTables( u8* p_huffmanTrees, u8* p_huffmanTables, u32 p_codeSize, u32 p_abSize, u32 p_detailSize, u32 p_typeSize ); // (SMACK.LIB) FUNCTION: LEGO1 0x100cda83 void SmackDoFrameToBuffer(u8* p_source, u8* p_huffmanTables, u8* p_unk0x6b4); // (SMACK.LIB) FUNCTION: LEGO1 0x100d052c u32 SmackGetSizeDeltas(u32 p_width, u32 p_height); } // SIZE 0x6b8 struct MxSmack { SmackTag m_smackTag; // 0x00 undefined m_unk0x390[784]; // 0x390 MxU32* m_frameSizes; // 0x6a0 MxU8* m_frameTypes; // 0x6a4 MxU8* m_huffmanTrees; // 0x6a8 MxU8* m_huffmanTables; // 0x6ac MxU32 m_maxFrameSize; // 0x6b0 MxU8* m_unk0x6b4; // 0x6b4 static MxResult LoadHeader(MxU8* p_data, MxSmack* p_mxSmack); static void Destroy(MxSmack* p_mxSmack); static MxResult LoadFrame( MxBITMAPINFO* p_bitmapInfo, MxU8* p_bitmapData, MxSmack* p_mxSmack, MxU8* p_chunkData, MxBool p_paletteChanged, MxRectList* p_list ); static MxBool FUN_100c6050(MxU8* p_unk0x6b4, MxS16* p_und1, MxU32* p_und2, MxRect32* p_rect); }; #endif // MXSMACK_H