#include "mxsmack.h" #include DECOMP_SIZE_ASSERT(SmackTag, 0x390); DECOMP_SIZE_ASSERT(MxSmack, 0x6b8); // FUNCTION: LEGO1 0x100c5a90 MxResult MxSmack::LoadHeader(MxU8* p_data, MxSmack* p_mxSmack) { // Macros for readability #define FRAME_COUNT(mxSmack) (p_mxSmack->m_smackTag.Frames + (p_mxSmack->m_smackTag.SmackerType & 1)) MxResult result = SUCCESS; MxU8* frameTypes = NULL; MxU8* huffmanTrees = NULL; if (!p_data || !p_mxSmack) { result = FAILURE; } else { p_mxSmack->m_frameTypes = NULL; p_mxSmack->m_frameSizes = NULL; p_mxSmack->m_huffmanTrees = NULL; p_mxSmack->m_huffmanTables = NULL; memcpy(&p_mxSmack->m_smackTag, p_data, SmackHeaderSize(&p_mxSmack->m_smackTag)); p_data += SmackHeaderSize(&p_mxSmack->m_smackTag); MxU32* frameSizes = new MxU32[FRAME_COUNT(p_mxSmack)]; if (!frameSizes) { result = FAILURE; } else { memcpy(frameSizes, p_data, FRAME_COUNT(p_mxSmack) * sizeof(MxU32)); p_data += FRAME_COUNT(p_mxSmack) * sizeof(MxU32); p_mxSmack->m_maxFrameSize = 0; // TODO for (MxU32 i = 0; i < FRAME_COUNT(p_mxSmack); i++) { if (p_mxSmack->m_maxFrameSize < frameSizes[i]) p_mxSmack->m_maxFrameSize = frameSizes[i]; } frameTypes = new MxU8[FRAME_COUNT(p_mxSmack)]; if (!frameTypes) { result = FAILURE; } else { memcpy(frameTypes, p_data, FRAME_COUNT(p_mxSmack)); p_data += FRAME_COUNT(p_mxSmack); MxU32 treeSize = p_mxSmack->m_smackTag.tablesize + 0x1000; if (treeSize <= 0x2000) treeSize = 0x2000; huffmanTrees = new MxU8[treeSize]; if (!huffmanTrees) { result = FAILURE; } else { memcpy(huffmanTrees + 0x1000, p_data, p_mxSmack->m_smackTag.tablesize); p_mxSmack->m_huffmanTables = new MxU8 [p_mxSmack->m_smackTag.codesize + p_mxSmack->m_smackTag.absize + p_mxSmack->m_smackTag.detailsize + p_mxSmack->m_smackTag.typesize + SmackGetSizeTables()]; if (!p_mxSmack->m_huffmanTables) { result = FAILURE; } else { SmackDoTables( huffmanTrees, p_mxSmack->m_huffmanTables, p_mxSmack->m_smackTag.codesize, p_mxSmack->m_smackTag.absize, p_mxSmack->m_smackTag.detailsize, p_mxSmack->m_smackTag.typesize ); MxU32 size = SmackGetSizeDeltas(p_mxSmack->m_smackTag.Width, p_mxSmack->m_smackTag.Height) + 32; p_mxSmack->m_unk0x6b4 = new MxU8[size]; memset(p_mxSmack->m_unk0x6b4, 0, size); MxS32 width = p_mxSmack->m_smackTag.Width; MxU32* data = (MxU32*) p_mxSmack->m_unk0x6b4; *data = 1; data++; *data = NULL; // MxU8* bitmapData data++; *data = p_mxSmack->m_smackTag.Width / 4; data++; *data = p_mxSmack->m_smackTag.Height / 4; data++; *data = width - 4; data++; *data = width * 3; data++; *data = width; data++; *data = width * 4 - p_mxSmack->m_smackTag.Width; data++; data++; *data = p_mxSmack->m_smackTag.Width; data++; *data = p_mxSmack->m_smackTag.Height; } } } } p_mxSmack->m_frameTypes = frameTypes; p_mxSmack->m_frameSizes = frameSizes; p_mxSmack->m_huffmanTrees = huffmanTrees; } return result; #undef FRAME_COUNT } // FUNCTION: LEGO1 0x100c5d40 void MxSmack::Destroy(MxSmack* p_mxSmack) { if (p_mxSmack->m_frameSizes) delete[] p_mxSmack->m_frameSizes; if (p_mxSmack->m_frameTypes) delete[] p_mxSmack->m_frameTypes; if (p_mxSmack->m_huffmanTrees) delete[] p_mxSmack->m_huffmanTrees; if (p_mxSmack->m_huffmanTables) delete[] p_mxSmack->m_huffmanTables; if (p_mxSmack->m_unk0x6b4) delete[] p_mxSmack->m_unk0x6b4; } // This should be refactored to somewhere else inline MxLong AbsFlipped(MxLong p_value) { return p_value > 0 ? p_value : -p_value; } // FUNCTION: LEGO1 0x100c5db0 MxResult MxSmack::LoadFrame( MxBITMAPINFO* p_bitmapInfo, MxU8* p_bitmapData, MxSmack* p_mxSmack, MxU8* p_chunkData, MxBool p_paletteChanged, MxRectList* p_list ) { p_bitmapInfo->m_bmiHeader.biHeight = -AbsFlipped(p_bitmapInfo->m_bmiHeader.biHeight); *(MxU8**) (p_mxSmack->m_unk0x6b4 + 4) = p_bitmapData; // Reference: https://wiki.multimedia.cx/index.php/Smacker#Palette_Chunk if (p_paletteChanged) { MxU8 palette[772]; MxU8* intoChunk = p_chunkData + 1; MxU8* intoPalette = palette; MxU16 paletteIndex = 0; // TODO: struct incorrect, Palette at wrong offset? MxU8* currentPalette = &p_mxSmack->m_smackTag.Palette[4]; do { if (*intoChunk & 0x80) { MxU8 length = (*intoChunk & 0x7f) + 1; memcpy(intoPalette, ¤tPalette[paletteIndex * 3], length * 3); intoPalette += length * 3; paletteIndex += length; intoChunk++; } else { if (*intoChunk & 0x40) { MxU8 length = (*intoChunk & 0x3f) + 1; memcpy(intoPalette, ¤tPalette[*(intoChunk + 1) * 3], length * 3); intoPalette += length * 3; paletteIndex += length; intoChunk += 2; } else { *(MxU32*) intoPalette = *(MxU32*) intoChunk; intoPalette += 3; paletteIndex++; intoChunk += 3; } } } while (paletteIndex < 256); for (MxU32 i = 0; i < 256; i++) { memcpy(currentPalette, &palette[i * 3], 3); currentPalette += 3; p_bitmapInfo->m_bmiColors[i].rgbBlue = palette[i * 3 + 2] * 4; p_bitmapInfo->m_bmiColors[i].rgbGreen = palette[i * 3 + 1] * 4; p_bitmapInfo->m_bmiColors[i].rgbRed = palette[i * 3] * 4; } p_chunkData += *p_chunkData * 4; } SmackDoFrameToBuffer(p_chunkData, p_mxSmack->m_huffmanTables, p_mxSmack->m_unk0x6b4); MxS16 und1 = 1; MxU32 und2[4]; MxRect32 rect; while (FUN_100c6050(p_mxSmack->m_unk0x6b4, &und1, und2, &rect)) { MxRect32* newRect = new MxRect32(rect); p_list->Append(newRect); } return SUCCESS; } // STUB: LEGO1 0x100c6050 MxBool MxSmack::FUN_100c6050(MxU8* p_unk0x6b4, MxS16* p_und1, MxU32* p_und2, MxRect32* p_rect) { // TODO return TRUE; }