#include "legophoneme.h" DECOMP_SIZE_ASSERT(LegoPhoneme, 0x20) // FUNCTION: LEGO1 0x10044e50 LegoPhoneme::~LegoPhoneme() { } // FUNCTION: LEGO1 0x10044eb0 undefined4 LegoPhoneme::VTable0x00() { return m_unk0x14; } // FUNCTION: LEGO1 0x10044ec0 void LegoPhoneme::VTable0x04(undefined4 p_unk0x14) { m_unk0x14 = p_unk0x14; } // FUNCTION: LEGO1 0x10044ed0 LegoTextureInfo* LegoPhoneme::VTable0x08() { return m_unk0x18; } // FUNCTION: LEGO1 0x10044ee0 void LegoPhoneme::VTable0x0c(LegoTextureInfo* p_unk0x18) { m_unk0x18 = p_unk0x18; } // FUNCTION: LEGO1 0x10044ef0 LegoTextureInfo* LegoPhoneme::VTable0x10() { return m_unk0x1c; } // FUNCTION: LEGO1 0x10044f00 void LegoPhoneme::VTable0x14(LegoTextureInfo* p_unk0x1c) { m_unk0x1c = p_unk0x1c; } // FUNCTION: LEGO1 0x10044f10 void LegoPhoneme::VTable0x18() { } // FUNCTION: LEGO1 0x10044f20 void LegoPhoneme::Init() { m_unk0x14 = 0; m_unk0x18 = NULL; m_unk0x1c = NULL; } // FUNCTION: LEGO1 0x10044f30 void LegoPhoneme::VTable0x20(undefined4) { }