#ifndef ACT1STATE_H #define ACT1STATE_H #include "legostate.h" // VTABLE: LEGO1 0x100d7028 // SIZE 0x26c class Act1State : public LegoState { public: Act1State(); // FUNCTION: LEGO1 0x100338a0 inline virtual const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0154 return "Act1State"; } // FUNCTION: LEGO1 0x100338b0 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name); } virtual MxBool SetFlag() override; // vtable+0x18 virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x18 = p_unk0x18; } inline MxU32 GetUnknown18() { return m_unk0x18; } inline void SetUnknown21(MxS16 p_unk0x21) { m_unk0x21 = p_unk0x21; } inline MxS16 GetUnknown21() { return m_unk0x21; } void FUN_10034d00(); // SYNTHETIC: LEGO1 0x10033960 // Act1State::`scalar deleting destructor' protected: undefined m_unk0x08[0x10]; // 0x08 MxU32 m_unk0x18; // 0x18 undefined2 m_unk0x1c; // 0x1c undefined m_unk0x1e; // 0x1e undefined m_unk0x1f; // 0x1f undefined m_unk0x20; // 0x20 MxBool m_unk0x21; // 0x21 undefined m_unk0x22; // 0x22 // TODO }; #endif // ACT1STATE_H