#include "mxdsobject.h"

#include <string.h>
#include <stdlib.h>

#include "mxdstypes.h"
#include "mxdsaction.h"
#include "mxdsmediaaction.h"
#include "mxdsanim.h"
#include "mxdssound.h"
#include "mxdsmultiaction.h"
#include "mxdsserialaction.h"
#include "mxdsparallelaction.h"
#include "mxdsevent.h"
#include "mxdsselectaction.h"
#include "mxdsstill.h"
#include "mxdsobjectaction.h"

DECOMP_SIZE_ASSERT(MxDSObject, 0x2c);

// OFFSET: LEGO1 0x100bf6a0
MxDSObject::MxDSObject()
{
  this->SetType(MxDSType_Object);
  this->m_sourceName = NULL;
  this->m_unk14 = 0;
  this->m_objectName = NULL;
  this->m_unk24 = -1;
  this->m_objectId = -1;
  this->m_unk28 = 0;
}

// OFFSET: LEGO1 0x100bf7e0
MxDSObject::~MxDSObject()
{
  delete[] m_objectName;
  delete[] m_sourceName;
}

// OFFSET: LEGO1 0x100bf870
void MxDSObject::CopyFrom(MxDSObject &p_dsObject)
{
  this->SetSourceName(p_dsObject.m_sourceName);
  this->m_unk14 = p_dsObject.m_unk14;
  this->SetObjectName(p_dsObject.m_objectName);
  this->m_objectId = p_dsObject.m_objectId;
  this->m_unk24 = p_dsObject.m_unk24;
  this->m_atomId = p_dsObject.m_atomId;
  this->m_unk28 = p_dsObject.m_unk28;
}

// OFFSET: LEGO1 0x100bf8c0
MxDSObject &MxDSObject::operator=(MxDSObject &p_dsObject)
{
  if (this == &p_dsObject)
    return *this;

  this->CopyFrom(p_dsObject);
  return *this;
}

// OFFSET: LEGO1 0x100bf8e0
void MxDSObject::SetObjectName(const char *p_objectName)
{
  if (p_objectName != this->m_objectName) {
    delete[] this->m_objectName;

    if (p_objectName) {
      this->m_objectName = new char[strlen(p_objectName) + 1];

      if (this->m_objectName) {
        strcpy(this->m_objectName, p_objectName);
      }
    }
    else {
      this->m_objectName = NULL;
    }
  }
}

// OFFSET: LEGO1 0x100bf950
void MxDSObject::SetSourceName(const char *p_sourceName)
{
  if (p_sourceName != this->m_sourceName) {
    delete[] this->m_sourceName;

    if (p_sourceName) {
      this->m_sourceName = new char[strlen(p_sourceName) + 1];

      if (this->m_sourceName) {
        strcpy(this->m_sourceName, p_sourceName);
      }
    }
    else {
      this->m_sourceName = NULL;
    }
  }
}

// OFFSET: LEGO1 0x100bf9c0
undefined4 MxDSObject::unk14()
{
  return 10;
}

// OFFSET: LEGO1 0x100bf9d0
MxU32 MxDSObject::GetSizeOnDisk()
{
  MxU32 sizeOnDisk;

  if (this->m_sourceName)
    sizeOnDisk = strlen(this->m_sourceName) + 3;
  else
    sizeOnDisk = 3;

  sizeOnDisk += 4;

  if (this->m_objectName)
    sizeOnDisk += strlen(this->m_objectName) + 1;
  else
    sizeOnDisk++;

  sizeOnDisk += 4;
  this->m_sizeOnDisk = sizeOnDisk;
  return sizeOnDisk;
}

// OFFSET: LEGO1 0x100bfa20
void MxDSObject::Deserialize(char **p_source, MxS16 p_unk24)
{
  this->SetSourceName(*p_source);
  *p_source += strlen(this->m_sourceName) + 1;
  this->m_unk14 = *(undefined4*) *p_source;
  *p_source += sizeof(undefined4);

  this->SetObjectName(*p_source);
  *p_source += strlen(this->m_objectName) + 1;
  this->m_objectId = *(MxU32*) *p_source;
  *p_source += sizeof(MxU32);

  this->m_unk24 = p_unk24;
}


// OFFSET: LEGO1 0x100bfb30
MxDSObject *DeserializeDSObjectDispatch(char **p_source, MxS16 p_flags)
{
  MxU16 type = *(MxU16*) *p_source;
  *p_source += 2;

  MxDSObject *obj = NULL;

  switch (type) {
    default:
      return NULL;
    case MxDSType_Object:
      obj = new MxDSObject();
      break;
    case MxDSType_Action:
      obj = new MxDSAction();
      break;
    case MxDSType_MediaAction:
      obj = new MxDSMediaAction();
      break;
    case MxDSType_Anim:
      obj = new MxDSAnim();
      break;
    case MxDSType_Sound:
      obj = new MxDSSound();
      break;
    case MxDSType_MultiAction:
      obj = new MxDSMultiAction();
      break;
    case MxDSType_SerialAction:
      obj = new MxDSSerialAction();
      break;
    case MxDSType_ParallelAction:
      obj = new MxDSParallelAction();
      break;
    case MxDSType_Event:
      obj = new MxDSEvent();
      break;
    case MxDSType_SelectAction:
      obj = new MxDSSelectAction();
      break;
    case MxDSType_Still:
      obj = new MxDSStill();
      break;
    case MxDSType_ObjectAction:
      obj = new MxDSObjectAction();
      break;
  }

  if (obj) {
    obj->Deserialize(p_source, p_flags);
  }

  return obj;
}