#ifndef HOSPITAL_H #define HOSPITAL_H #include "legoworld.h" // VTABLE: LEGO1 0x100d9730 // SIZE 0x12c class Hospital : public LegoWorld { public: Hospital(); virtual ~Hospital() override; // vtable+0x0 virtual MxLong Notify(MxParam& p) override; // vtable+0x04 // FUNCTION: LEGO1 0x100746b0 inline virtual const char* ClassName() const override // vtable+0x0c { // GLOBAL: LEGO1 0x100f0490 return "Hospital"; } // FUNCTION: LEGO1 0x100746c0 inline virtual MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, Hospital::ClassName()) || LegoWorld::IsA(name); } }; #endif // HOSPITAL_H