#ifndef MXNOTIFICATIONMANAGER_H #define MXNOTIFICATIONMANAGER_H #include "mxcore.h" #include "mxcriticalsection.h" #include "mxnotificationparam.h" #include "mxstl/stlcompat.h" #include "mxtypes.h" class MxNotification { public: MxNotification(MxCore* p_target, MxNotificationParam* p_param); ~MxNotification(); inline MxCore* GetTarget() { return m_target; } inline MxNotificationParam* GetParam() { return m_param; } private: MxCore* m_target; // 0x0 MxNotificationParam* m_param; // 0x4 }; class MxIdList : public list {}; class MxNotificationPtrList : public list {}; // VTABLE: LEGO1 0x100dc078 class MxNotificationManager : public MxCore { private: MxNotificationPtrList* m_queue; // 0x8 MxNotificationPtrList* m_sendList; // 0xc MxCriticalSection m_lock; // 0x10 MxS32 m_unk0x2c; // 0x2c MxIdList m_listenerIds; // 0x30 MxBool m_active; // 0x3c public: MxNotificationManager(); virtual ~MxNotificationManager(); // vtable+0x0 (scalar deleting destructor) virtual MxResult Tickle(); // vtable+0x8 // TODO: Where does this method come from? virtual MxResult Create(MxU32 p_frequencyMS, MxBool p_createThread); // vtable+0x14 void Register(MxCore* p_listener); void Unregister(MxCore* p_listener); MxResult Send(MxCore* p_listener, MxNotificationParam* p_param); inline MxNotificationPtrList* GetQueue() { return m_queue; } inline void SetActive(MxBool p_active) { m_active = p_active; } private: void FlushPending(MxCore* p_listener); }; #endif // MXNOTIFICATIONMANAGER_H