#include "mxdssubscriber.h" #include "mxstreamcontroller.h" DECOMP_SIZE_ASSERT(MxDSSubscriber, 0x4c); // FUNCTION: LEGO1 0x100b7bb0 MxDSSubscriber::MxDSSubscriber() { m_unk0x48 = -1; m_objectId = -1; m_unk0x20 = NULL; m_unk0x3c = NULL; } // FUNCTION: LEGO1 0x100b7e00 MxDSSubscriber::~MxDSSubscriber() { if (m_controller) m_controller->RemoveSubscriber(this); DeleteChunks(); if (m_unk0x20) delete m_unk0x20; m_unk0x20 = NULL; if (m_unk0x3c) delete m_unk0x3c; m_unk0x3c = NULL; } // FUNCTION: LEGO1 0x100b7ed0 MxResult MxDSSubscriber::Create(MxStreamController* p_controller, MxU32 p_objectId, MxS16 p_unk0x48) { m_objectId = p_objectId; m_unk0x48 = p_unk0x48; if (!p_controller) return FAILURE; m_controller = p_controller; m_unk0x20 = new MxStreamChunkListCursor(&m_unk0x08); if (!m_unk0x20) return FAILURE; m_unk0x3c = new MxStreamChunkListCursor(&m_unk0x24); if (!m_unk0x3c) return FAILURE; m_controller->AddSubscriber(this); return SUCCESS; } // FUNCTION: LEGO1 0x100b8030 void MxDSSubscriber::DeleteChunks() { if (m_controller) { MxStreamChunk* chunk = NULL; while (m_unk0x20->First(chunk)) { m_unk0x20->Detach(); delete chunk; } while (m_unk0x3c->First(chunk)) { m_unk0x3c->Detach(); delete chunk; } } } // FUNCTION: LEGO1 0x100b8150 MxResult MxDSSubscriber::AddChunk(MxStreamChunk* p_chunk, MxBool p_append) { if (m_unk0x20) { if (p_append) m_unk0x08.Append(p_chunk); else m_unk0x08.Prepend(p_chunk); } return SUCCESS; } // FUNCTION: LEGO1 0x100b8250 MxStreamChunk* MxDSSubscriber::FUN_100b8250() { MxStreamChunk* chunk = NULL; if (m_unk0x20) m_unk0x20->First(chunk); if (chunk) { m_unk0x20->Detach(); m_unk0x24.Append(chunk); } return chunk; } // FUNCTION: LEGO1 0x100b8360 MxStreamChunk* MxDSSubscriber::FUN_100b8360() { MxStreamChunk* chunk = NULL; if (m_unk0x20) m_unk0x20->First(chunk); return chunk; } // FUNCTION: LEGO1 0x100b8390 void MxDSSubscriber::FUN_100b8390(MxStreamChunk* p_chunk) { if (p_chunk) { if (m_unk0x3c->Find(p_chunk)) { m_unk0x3c->Detach(); if (p_chunk) delete p_chunk; } else if (p_chunk->GetFlags() & MxDSChunk::Flag_Bit1 && p_chunk) delete p_chunk; } }