#ifndef MXDSPARALLELACTION_H #define MXDSPARALLELACTION_H #include "mxdsmultiaction.h" // VTABLE: LEGO1 0x100dcf80 // SIZE 0x9c class MxDSParallelAction : public MxDSMultiAction { public: MxDSParallelAction(); virtual ~MxDSParallelAction() override; void CopyFrom(MxDSParallelAction& p_dsParallelAction); MxDSParallelAction& operator=(MxDSParallelAction& p_dsParallelAction); // FUNCTION: LEGO1 0x100caf00 inline virtual const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x10102608 return "MxDSParallelAction"; } // FUNCTION: LEGO1 0x100caf10 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, MxDSParallelAction::ClassName()) || MxDSMultiAction::IsA(p_name); } virtual MxLong GetDuration() override; // vtable+24; virtual MxDSAction* Clone() override; // vtable+2c; }; #endif // MXDSPARALLELACTION_H