#ifndef MXDIRECT3D_H #define MXDIRECT3D_H #include "decomp.h" #include "mxdirectdraw.h" #include "mxstl/stlcompat.h" #include "mxtypes.h" #include // SIZE 0xe4 class MxDeviceModeFinder { public: MxDeviceModeFinder(); ~MxDeviceModeFinder(); undefined m_pad[0xe0]; // 0x00 MxDirectDraw::DeviceModesInfo* m_deviceInfo; // 0xe0 }; class MxDeviceEnumerate; // VTABLE: LEGO1 0x100db800 // SIZE 0x894 class MxDirect3D : public MxDirectDraw { public: MxDirect3D(); virtual ~MxDirect3D(); virtual BOOL Create( HWND hWnd, BOOL fullscreen_1, BOOL surface_fullscreen, BOOL onlySystemMemory, int width, int height, int bpp, const PALETTEENTRY* pPaletteEntries, int paletteEntryCount ) override; // vtable+0x04 virtual void Destroy() override; // vtable+0x08 virtual void DestroyButNotDirectDraw() override; // vtable+0x0c BOOL CreateIDirect3D(); BOOL D3DSetMode(); BOOL FUN_1009b5f0(MxDeviceEnumerate& p_deviceEnumerate, undefined* p_und1, undefined* p_und2); inline MxDeviceModeFinder* GetDeviceModeFinder() { return this->m_pDeviceModeFinder; }; inline IDirect3D* GetDirect3D() { return this->m_pDirect3d; } inline IDirect3DDevice* GetDirect3DDevice() { return this->m_pDirect3dDevice; } private: MxDeviceModeFinder* m_pDeviceModeFinder; // 0x880 IDirect3D* m_pDirect3d; // 0x884 IDirect3DDevice* m_pDirect3dDevice; // 0x888 undefined4 m_unk0x88c; // 0x88c undefined4 m_unk0x890; // 0x890 }; // SIZE 0x190 struct MxDeviceEnumerateElement { undefined m_pad[0x190]; // 0x00 MxBool operator==(MxDeviceEnumerateElement) const { return TRUE; } MxBool operator<(MxDeviceEnumerateElement) const { return TRUE; } }; // VTABLE: LEGO1 0x100db814 // SIZE 0x14 class MxDeviceEnumerate { public: MxDeviceEnumerate(); virtual MxResult DoEnumerate(); // vtable+0x00 BOOL EnumDirectDrawCallback(GUID FAR* p_guid, LPSTR p_driverName, LPSTR p_driverDesc); const char* EnumerateErrorToString(HRESULT p_error); MxS32 ParseDeviceName(const char* p_deviceId); MxResult FUN_1009d030(MxS32 p_und1, undefined** p_und2, undefined** p_und3); MxResult FUN_1009d0d0(); MxResult FUN_1009d210(); static void BuildErrorString(const char*, ...); list m_list; // 0x04 MxBool m_unk0x10; // 0x10 }; BOOL CALLBACK EnumerateCallback(GUID FAR*, LPSTR, LPSTR, LPVOID); // VTABLE: LEGO1 0x100d9cc8 // SIZE 0x14 class MxDeviceEnumerate100d9cc8 : public MxDeviceEnumerate {}; #endif // MXDIRECT3D_H