#ifndef LEGOEXTRAACTOR_H #define LEGOEXTRAACTOR_H #include "legoanimactor.h" // VTABLE: LEGO1 0x100d6c10 class LegoExtraActor : public LegoAnimActor { public: // FUNCTION: LEGO1 0x1002b7a0 inline const char* ClassName() const override // vtable+0xc { // STRING: LEGO1 0x100f3204 return "LegoExtraActor"; } // FUNCTION: LEGO1 0x1002b7c0 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoExtraActor::ClassName()) || LegoAnimActor::IsA(p_name); } }; #endif // LEGOEXTRAACTOR_H