#ifndef JUKEBOX_H #define JUKEBOX_H #include "decomp.h" #include "legogamestate.h" #include "legoworld.h" class LegoControlManagerEvent; class JukeBoxState; // VTABLE: LEGO1 0x100d8958 // SIZE 0x104 class JukeBox : public LegoWorld { public: JukeBox(); ~JukeBox() override; MxLong Notify(MxParam& p_param) override; // vtable+0x04 MxResult Tickle() override; // vtable+0x08 // FUNCTION: LEGO1 0x1005d6f0 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f02cc return "JukeBox"; } // FUNCTION: LEGO1 0x1005d700 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, JukeBox::ClassName()) || LegoWorld::IsA(p_name); } MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 void ReadyWorld() override; // vtable+0x50 MxBool VTable0x5c() override; // vtable+0x5c MxBool Escape() override; // vtable+0x64 void Enable(MxBool p_enable) override; // vtable+0x68 // SYNTHETIC: LEGO1 0x1005d810 // JukeBox::`scalar deleting destructor' private: MxBool HandleClick(LegoControlManagerEvent& p_param); LegoGameState::Area m_destLocation; // 0xf8 JukeBoxState* m_state; // 0xfc undefined2 m_unk0x100; // 0x100 }; #endif // JUKEBOX_H