#ifndef PIZZA_H #define PIZZA_H #include "isleactor.h" #include "mxcore.h" #include "mxomni.h" #include "mxticklemanager.h" #include "mxtypes.h" // VTABLE 0x100d7380 // SIZE 0x9c class Pizza : public IsleActor { public: Pizza(); virtual ~Pizza() override; virtual MxResult Tickle() override; // vtable+08 // OFFSET: LEGO1 0x10037f90 inline const char *ClassName() const //vtable+0c { // 0x100f038c return "Pizza"; } // OFFSET: LEGO1 0x10037fa0 inline MxBool Pizza::IsA(const char *name) const override //vtable+10 { return !strcmp(name, Pizza::ClassName()) || IsleActor::IsA(name); } private: MxS32 m_unk78; MxS32 m_unk7c; MxS32 m_unk80; MxS32 m_unk84; MxS32 m_unk88; MxS32 m_unk8c; MxU32 m_unk90; MxS32 m_unk94; MxS32 m_unk98; }; #endif // PIZZA_H