#ifndef LEGO3DWAVEPRESENTER_H #define LEGO3DWAVEPRESENTER_H #include "decomp.h" #include "lego3dsound.h" #include "mxwavepresenter.h" // VTABLE: LEGO1 0x100d52b0 // SIZE 0xa0 class Lego3DWavePresenter : public MxWavePresenter { public: // FUNCTION: LEGO1 0x1000d890 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f058c return "Lego3DWavePresenter"; } // FUNCTION: LEGO1 0x1000d8a0 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, Lego3DWavePresenter::ClassName()) || MxWavePresenter::IsA(p_name); } void StartingTickle() override; // vtable+0x1c void StreamingTickle() override; // vtable+0x20 MxResult AddToManager() override; // vtable+0x34 void Destroy() override; // vtable+0x38 // SYNTHETIC: LEGO1 0x1000f4b0 // Lego3DWavePresenter::`scalar deleting destructor' private: undefined m_unk0x6c[4]; // 0x6c Lego3DSound m_sound; // 0x70 }; #endif // LEGO3DWAVEPRESENTER_H