#ifndef LEGOCARBUILD_H #define LEGOCARBUILD_H #include "legostate.h" #include "legoworld.h" // VTABLE: LEGO1 0x100d66e0 // SIZE 0x50 class LegoVehicleBuildState : public LegoState { public: LegoVehicleBuildState(const char* p_classType); // FUNCTION: LEGO1 0x10025ff0 inline const char* ClassName() const override // vtable+0x0c { return this->m_className.GetData(); } // FUNCTION: LEGO1 0x10026000 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, this->m_className.GetData()) || LegoState::IsA(p_name); } MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c // SYNTHETIC: LEGO1 0x100260a0 // LegoVehicleBuildState::`scalar deleting destructor' // TODO: Most likely getters/setters are not used according to BETA. Playlist m_unk0x08[4]; // 0x08 // This can be one of the following: // * LegoRaceCarBuildState // * LegoCopterBuildState // * LegoDuneCarBuildState // * LegoJetskiBuildState MxString m_className; // 0x38 // Known States: // * 1 == enter(ing) build screen // * 3 == cutscene/dialogue // * 6 == exit(ing) build screen MxU32 m_animationState; // 0x48 undefined m_unk0x4c; // 0x4c MxBool m_unk0x4d; // 0x4d MxBool m_unk0x4e; // 0x4e MxU8 m_placedPartCount; // 0x4f }; typedef LegoVehicleBuildState LegoRaceCarBuildState; typedef LegoVehicleBuildState LegoCopterBuildState; typedef LegoVehicleBuildState LegoDuneCarBuildState; typedef LegoVehicleBuildState LegoJetskiBuildState; // VTABLE: LEGO1 0x100d6658 // SIZE 0x34c class LegoCarBuild : public LegoWorld { public: LegoCarBuild(); ~LegoCarBuild() override; MxLong Notify(MxParam& p_param) override; // vtable+0x04 MxResult Tickle() override; // vtable+0x08 // FUNCTION: LEGO1 0x10022940 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0504 return "LegoCarBuild"; } // FUNCTION: LEGO1 0x10022950 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoCarBuild::ClassName()) || LegoWorld::IsA(p_name); } MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 void ReadyWorld() override; // vtable+0x50 MxBool VTable0x5c() override; // vtable+0x5c MxBool Escape() override; // vtable+0x64 void Enable(MxBool p_enable) override; // vtable+0x68 // SYNTHETIC: LEGO1 0x10022a60 // LegoCarBuild::`scalar deleting destructor' private: undefined4 m_unk0xf8; // 0xf8 undefined m_unk0xfc[0x8]; // 0xfc undefined4 m_unk0x104; // 0x104 undefined m_unk0x108; // 0x108 undefined m_unk0x109; // 0x109 undefined4 m_unk0x10c; // 0x10c undefined4 m_unk0x110; // 0x110 Mx3DPointFloat m_unk0x114; // 0x114 undefined4 m_unk0x128; // 0x128 MxMatrix m_unk0x12c; // 0x12c undefined m_unk0x174; // 0x174 MxMatrix m_unk0x178; // 0x178 MxMatrix m_unk0x1c0; // 0x1c0 MxMatrix m_unk0x208; // 0x208 undefined m_unk0x250[0x08]; // 0x250 undefined4 m_unk0x258; // 0x258 Mx4DPointFloat m_unk0x25c; // 0x25c Mx4DPointFloat m_unk0x274; // 0x274 undefined m_unk0x28c[0x18]; // 0x28c Mx4DPointFloat m_unk0x2a4; // 0x2a4 Mx4DPointFloat m_unk0x2bc; // 0x2bc undefined m_unk0x2d4; // 0x2d4 undefined4 m_unk0x2dc; // 0x2dc undefined4 m_unk0x2e0; // 0x2e0 undefined4 m_unk0x2e4; // 0x2e4 undefined4 m_unk0x2e8; // 0x2e8 undefined4 m_unk0x2ec; // 0x2ec undefined4 m_unk0x2f0; // 0x2f0 undefined4 m_unk0x2f4; // 0x2f4 undefined4 m_unk0x2f8; // 0x2f8 undefined4 m_unk0x2fc; // 0x2fc undefined4 m_unk0x300; // 0x300 undefined4 m_unk0x304; // 0x304 undefined4 m_unk0x308; // 0x308 undefined4 m_unk0x30c; // 0x30c undefined4 m_unk0x310; // 0x310 undefined4 m_unk0x314; // 0x314 undefined4 m_unk0x318; // 0x318 undefined4 m_unk0x31c; // 0x31c undefined4 m_unk0x320; // 0x320 undefined4 m_unk0x324; // 0x324 undefined4 m_unk0x328; // 0x328 undefined4 m_unk0x2d8; // 0x2d8 undefined4 m_unk0x32c; // 0x32c undefined4 m_unk0x330; // 0x330 undefined4 m_unk0x334; // 0x334 undefined4 m_unk0x338; // 0x338 undefined4 m_unk0x33c; // 0x33c undefined4 m_unk0x340; // 0x340 undefined4 m_unk0x344; // 0x344 undefined4 m_unk0x348; // 0x348 }; #endif // LEGOCARBUILD_H