#ifndef LEGORACEMAP_H #define LEGORACEMAP_H #include "legoraceactor.h" /* VTABLE: LEGO1 0x100d5510 LegoRaceActor VTABLE: LEGO1 0x100d5510 LegoAnimActor VTABLE: LEGO1 0x100d5440 LegoPathActor VTABLE: LEGO1 0x100d5510 LegoRaceMap */ // SIZE 0x1b4 class LegoRaceMap : public virtual LegoRaceActor { public: LegoRaceMap(); virtual void FUN_1005d4b0(); // SYNTHETIC: LEGO1 0x1005d5c0 // LegoRaceMap::`scalar deleting destructor' private: MxBool m_unk0x08; // 0x08 void* m_unk0x0c; // 0x0c undefined4 m_unk0x10; // 0x10 float m_unk0x14; // 0x14 float m_unk0x18; // 0x18 float m_unk0x1c; // 0x1c float m_unk0x20; // 0x20 float m_unk0x24; // 0x24 float m_unk0x28; // 0x28 float m_unk0x2c; // 0x2c undefined4 m_unk0x30; // 0x30 }; #endif // LEGORACEMAP_H