#include "mxdsmediaaction.h" // OFFSET: LEGO1 0x100c8b40 MxDSMediaAction::MxDSMediaAction() { this->m_unk98 = 0; this->m_unk9c = 0; this->m_unka0 = 0; this->m_unka4 = 0; this->m_unka8 = 0; this->m_unkac = 1; this->m_unkb4 = 0xffffffff; this->m_unkb0 = 0; this->SetType(MxDSType_MediaAction); } // OFFSET: LEGO1 0x100c8cf0 MxDSMediaAction::~MxDSMediaAction() { delete this->m_unk98; }