#ifndef LEGOJETSKIRACEACTOR_H #define LEGOJETSKIRACEACTOR_H #include "legocarraceactor.h" // VTABLE: LEGO1 0x100da240 class LegoJetskiRaceActor : public LegoCarRaceActor { public: // FUNCTION: LEGO1 0x10081d80 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f0554 return "LegoJetskiRaceActor"; } // FUNCTION: LEGO1 0x10081da0 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, LegoJetskiRaceActor::ClassName()) || LegoCarRaceActor::IsA(p_name); } virtual void VTable0x6c() override; // vtable+0x6c virtual void VTable0x70(float p_float) override; // vtable+0x70 virtual void VTable0x98() override; // vtable+0x98 virtual void VTable0x9c() override; // vtable+0x9c // SYNTHETIC: LEGO1 0x10081d40 // LegoJetskiRaceActor::`scalar deleting destructor' }; #endif // LEGOJETSKIRACEACTOR_H