#include "mxunknown100dc6e0.h" // OFFSET: LEGO1 0x100b8d00 MxUnknown100dc6e0::MxUnknown100dc6e0() { Init(); } // OFFSET: LEGO1 0x100b8d90 STUB MxUnknown100dc6e0::~MxUnknown100dc6e0() { // TODO } // OFFSET: LEGO1 0x100b8df0 void MxUnknown100dc6e0::Init() { this->m_unk2c = 100; }