#ifndef MXBACKGROUNDAUDIOMANAGER_H #define MXBACKGROUNDAUDIOMANAGER_H #include "mxaudiopresenter.h" #include "mxcore.h" #include "mxdsaction.h" #include "mxnotificationmanager.h" #include "mxpresenter.h" #include "mxtypes.h" // VTABLE: LEGO1 0x100d9fe8 // SIZE 0x150 class MxBackgroundAudioManager : public MxCore { public: MxBackgroundAudioManager(); virtual ~MxBackgroundAudioManager() override; virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04 virtual MxResult Tickle() override; // vtable+0x08 // FUNCTION: LEGO1 0x1007eb70 inline virtual const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f7ac4 return "MxBackgroundAudioManager"; } // FUNCTION: LEGO1 0x1007eb80 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, MxBackgroundAudioManager::ClassName()) || MxCore::IsA(p_name); } inline MxBool GetMusicEnabled() { return m_musicEnabled; } void StartAction(MxParam& p_param); void StopAction(MxParam& p_param); MxResult PlayMusic(MxDSAction& p_action, undefined4 p_unk0x140, undefined4 p_unk0x13c); void FUN_1007ee70(); void FUN_1007ef40(); void FadeInOrFadeOut(); void Enable(MxBool p_enable); virtual MxResult Create(MxAtomId& p_script, MxU32 p_frequencyMS); void Stop(); void LowerVolume(); void RaiseVolume(); // SYNTHETIC: LEGO1 0x1007ec00 // MxBackgroundAudioManager::`scalar deleting destructor' private: void Init(); MxResult OpenMusic(MxAtomId& p_script); void DestroyMusic(); MxBool m_musicEnabled; // 0x08 MxDSAction m_action1; // 0x0c MxAudioPresenter* m_unk0xa0; MxDSAction m_action2; // 0xa4 MxAudioPresenter* m_unk0x138; MxS32 m_unk0x13c; MxS32 m_unk0x140; MxS32 m_targetVolume; MxS16 m_unk0x148; MxAtomId m_script; }; #endif // MXBACKGROUNDAUDIOMANAGER_H