// This file was automatically generated by the actionheadergen tool. // Please do not manually edit this file. #ifndef POLICE_ACTIONS_H #define POLICE_ACTIONS_H namespace PoliceScript { #ifdef COMPAT_MODE enum Script : int { #else enum Script { #endif c_nonePolice = -1, c__StartUp = 0, c_LeftArrow_Ctl = 1, c_RightArrow_Ctl = 2, c_Info_Ctl = 3, c_Door_Ctl = 4, c_Donut_Ctl = 5, c_Background_Bitmap = 6, c_LeftArrow_Up_Bitmap = 7, c_LeftArrow_Down_Bitmap = 8, c_RightArrow_Up_Bitmap = 9, c_RightArrow_Down_Bitmap = 10, c_Info_Up_Bitmap = 11, c_Info_Down_Bitmap = 12, c_Door_Mask_Bitmap = 13, c_Donut_Up_Bitmap = 14, c_Donut_Down_Bitmap = 15, c_RadioOff_Bitmap = 16, c_RadioOn_Bitmap = 17, c_Radio_Ctl = 18, c_ConfigAnimation = 19, c_nps001ni_0_sfx = 20, c_nps001ni_1_sfx = 21, c_nps001ni_2_sfx = 22, c_nps001ni_3_sfx = 23, c_nps001ni_4_sfx = 24, c_nps001ni_5_sfx = 25, c_nps001ni_Anim = 26, c_nps002la_0_sfx = 27, c_nps002la_1_sfx = 28, c_nps002la_2_sfx = 29, c_nps002la_3_sfx = 30, c_nps002la_4_sfx = 31, c_nps002la_5_sfx = 32, c_nps002la_Anim = 33, c_nps001ni_RunAnim = 500, c_nps002la_RunAnim = 501 }; } // namespace PoliceScript #endif // POLICE_ACTIONS_H