#ifndef MXDISPLAYSURFACE_H #define MXDISPLAYSURFACE_H #include "decomp.h" #include "mxcore.h" #include "mxvideoparam.h" #include class MxBitmap; class MxPalette; // VTABLE: LEGO1 0x100dc768 // SIZE 0xac class MxDisplaySurface : public MxCore { public: MxDisplaySurface(); ~MxDisplaySurface() override; virtual MxResult Init( MxVideoParam& p_videoParam, LPDIRECTDRAWSURFACE p_ddSurface1, LPDIRECTDRAWSURFACE p_ddSurface2, LPDIRECTDRAWCLIPPER p_ddClipper ); // vtable+0x14 virtual MxResult Create(MxVideoParam& p_videoParam); // vtable+0x18 virtual void Destroy(); // vtable+0x1c virtual void SetPalette(MxPalette* p_palette); // vtable+0x20 virtual void VTable0x24( LPDDSURFACEDESC, MxBitmap*, undefined4, undefined4, undefined4, undefined4, undefined4, undefined4 ); // vtable+0x24 virtual void VTable0x28( MxBitmap* p_bitmap, MxS32 p_left, MxS32 p_top, MxS32 p_right, MxS32 p_bottom, MxS32 p_width, MxS32 p_height ); // vtable+0x28 virtual MxBool VTable0x2c( LPDDSURFACEDESC, MxBitmap*, undefined4, undefined4, undefined4, undefined4, undefined4, undefined4, MxBool ); // vtable+0x2c virtual void VTable0x30( MxBitmap* p_bitmap, MxS32 p_left, MxS32 p_top, MxS32 p_right, MxS32 p_bottom, MxS32 p_width, MxS32 p_height, MxBool p_und ); // vtable+0x30 virtual undefined4 VTable0x34( undefined4, undefined4, undefined4, undefined4, undefined4, undefined4 ); // vtable+0x34 virtual void Display( MxS32 p_left, MxS32 p_top, MxS32 p_left2, MxS32 p_top2, MxS32 p_width, MxS32 p_height ); // vtable+0x38 virtual void GetDC(HDC* p_hdc); // vtable+0x3c virtual void ReleaseDC(HDC p_hdc); // vtable+0x40 virtual LPDIRECTDRAWSURFACE VTable0x44( MxBitmap* p_bitmap, undefined4* p_ret, undefined4 p_doNotWriteToSurface, undefined4 p_transparent ); // vtable+0x44 void ClearScreen(); static LPDIRECTDRAWSURFACE CreateCursorSurface(); static LPDIRECTDRAWSURFACE CopySurface(LPDIRECTDRAWSURFACE p_src); LPDIRECTDRAWSURFACE GetDirectDrawSurface1() { return m_ddSurface1; } LPDIRECTDRAWSURFACE GetDirectDrawSurface2() { return m_ddSurface2; } MxVideoParam& GetVideoParam() { return m_videoParam; } void DrawTransparentRLE( MxU8*& p_bitmapData, MxU8*& p_surfaceData, MxU32 p_bitmapSize, MxS32 p_width, MxS32 p_height, MxLong p_pitch, MxU8 p_bpp ); private: MxU8 CountTotalBitsSetTo1(MxU32 p_param); MxU8 CountContiguousBitsSetTo1(MxU32 p_param); void Init(); MxVideoParam m_videoParam; // 0x08 LPDIRECTDRAWSURFACE m_ddSurface1; // 0x2c LPDIRECTDRAWSURFACE m_ddSurface2; // 0x30 LPDIRECTDRAWCLIPPER m_ddClipper; // 0x34 MxBool m_initialized; // 0x38 DDSURFACEDESC m_surfaceDesc; // 0x3c MxU16* m_16bitPal; // 0xa8 }; // SYNTHETIC: LEGO1 0x100ba580 // MxDisplaySurface::`scalar deleting destructor' #endif // MXDISPLAYSURFACE_H