; ; Definition file of Lego1.dll ; Automatic generated by gendef ; written by Kai Tietz 2008 ; LIBRARY "Lego1.dll" EXPORTS ??0LegoBackgroundColor@@QAE@PBD0@Z ; has WINAPI (@8) ??0LegoGameState@@QAE@XZ ??0LegoWorld@@QAE@XZ ??0MxAtomId@@QAE@PBDW4LookupMode@@@Z ; has WINAPI (@8) ??0MxBitmap@@QAE@XZ ??0MxCore@@QAE@XZ ??0MxCriticalSection@@QAE@XZ ??0MxDSAction@@QAE@XZ ??0MxDSFile@@QAE@PBDK@Z ; has WINAPI (@8) ??0MxOmniCreateFlags@@QAE@XZ ??0MxOmniCreateParam@@QAE@PBDPAUHWND__@@AAVMxVideoParam@@VMxOmniCreateFlags@@@Z ; has WINAPI (@16) ??0MxString@@QAE@ABV0@@Z ; has WINAPI (@4) ??0MxVideoParam@@QAE@AAV0@@Z ; has WINAPI (@4) ??0MxVideoParam@@QAE@AAVMxRect32@@PAVMxPalette@@KAAVMxVideoParamFlags@@@Z ; has WINAPI (@16) ??0MxVideoParam@@QAE@XZ ??0MxVideoParamFlags@@QAE@XZ ??1LegoEntity@@UAE@XZ ??1LegoGameState@@QAE@XZ ??1LegoWorld@@UAE@XZ ??1MXIOINFO@@QAE@XZ ??1MxAtomId@@QAE@XZ ??1MxBitmap@@UAE@XZ ??1MxCore@@UAE@XZ ??1MxCriticalSection@@QAE@XZ ??1MxDSAction@@UAE@XZ ??1MxDSFile@@UAE@XZ ??1MxPresenter@@UAE@XZ ??1MxString@@UAE@XZ ??1MxVideoParam@@QAE@XZ ??4MxAtomId@@QAEAAV0@ABV0@@Z ; has WINAPI (@4) ??4MxString@@QAEABV0@PBD@Z ; has WINAPI (@4) ??4MxVideoParam@@QAEAAV0@ABV0@@Z ; has WINAPI (@4) ??8MxPalette@@QAEEAAV0@@Z ; has WINAPI (@4) ?BackgroundAudioManager@@YAPAVMxBackgroundAudioManager@@XZ ?Close@MxDSFile@@UAEJXZ ?Close@MxStreamer@@QAEJPBD@Z ; has WINAPI (@4) ?CreateBackgroundAudio@LegoOmni@@QAEXXZ ?CreateInstance@LegoOmni@@SAXXZ ?CreatePalette@MxBitmap@@UAEPAVMxPalette@@XZ ?CreateStreamObject@@YAPAVMxDSObject@@PAVMxDSFile@@F@Z ?DestroyInstance@MxOmni@@SAXXZ ?Detach@MxPalette@@QAEXXZ ?DisableRMDevice@LegoVideoManager@@QAEHXZ ?DoneTickle@MxPresenter@@MAEXXZ ?Enable@MxBackgroundAudioManager@@QAEXE@Z ; has WINAPI (@4) ?Enable@MxPresenter@@UAEXE@Z ; has WINAPI (@4) ?EnableFullScreenMovie@LegoVideoManager@@QAEXEE@Z ; has WINAPI (@8) ?EnableRMDevice@LegoVideoManager@@QAEHXZ ?EndAction@MxPresenter@@UAEXXZ ?EventManager@@YAPAVMxEventManager@@XZ ?FlipToGDISurface@MxDirectDraw@@QAEHXZ ?GameState@@YAPAVLegoGameState@@XZ ?GetBufferSize@MxDSFile@@UAEKXZ ?GetCD@MxOmni@@SAPBDXZ ?GetCurrPathInfo@LegoOmni@@SAHPAPAVLegoPathBoundary@@AAH@Z ?GetDefaults@LegoNavController@@SAXPAHPAM11111111PAE@Z ?GetHD@MxOmni@@SAPBDXZ ?GetInstance@LegoOmni@@SAPAV1@XZ ?GetInstance@MxOmni@@SAPAV1@XZ ?GetInstance@MxScheduler@@SAPAV1@XZ ?GetNoCD_SourceName@@YAPBDXZ ?GetPartsThreshold@RealtimeView@@SAMXZ ?GetPrimaryBitDepth@MxDirectDraw@@SAHXZ ?GetRealTime@MxTimer@@QAEJXZ ?GetStreamBuffersNum@MxDSFile@@UAEKXZ ?GetUserMaxLOD@RealtimeView@@SAMXZ ?GetVariable@MxVariableTable@@QAEPBDPBD@Z ; has WINAPI (@4) ?Init@MxPresenter@@IAEXXZ ?InputManager@@YAPAVLegoInputManager@@XZ ?InvalidateRect@MxVideoManager@@QAEXAAVMxRect32@@@Z ; has WINAPI (@4) ?IsSound3D@MxOmni@@SAEXZ ?Lego@@YAPAVLegoOmni@@XZ ?Load@LegoGameState@@QAEJK@Z ; has WINAPI (@4) ?MSoundManager@@YAPAVMxSoundManager@@XZ ?MakeSourceName@@YAXPADPBD@Z ?MoveCursor@LegoVideoManager@@QAEXHH@Z ; has WINAPI (@8) ?MusicManager@@YAPAVMxMusicManager@@XZ ?NotificationManager@@YAPAVMxNotificationManager@@XZ ?Notify@MxCore@@UAEJAAVMxParam@@@Z ; has WINAPI (@4) ?Open@MxDSFile@@UAEJK@Z ; has WINAPI (@4) ?Open@MxStreamer@@QAEPAVMxStreamController@@PBDG@Z ; has WINAPI (@8) ?ParseExtra@MxPresenter@@MAEXXZ ?Pause@MxDirectDraw@@QAEHH@Z ; has WINAPI (@4) ?PickEntity@@YAPAVLegoEntity@@JJ@Z ?PickROI@@YAPAVLegoROI@@JJ@Z ?QueueEvent@LegoInputManager@@QAEXW4NotificationId@@EJJE@Z ; has WINAPI (@20) ?Read@MxBitmap@@UAEJPBD@Z ; has WINAPI (@4) ?Read@MxDSFile@@UAEJPAEK@Z ; has WINAPI (@8) ?RealizePalette@MxVideoManager@@UAEJPAVMxPalette@@@Z ; has WINAPI (@4) ?Register@LegoInputManager@@QAEXPAVMxCore@@@Z ; has WINAPI (@4) ?RemoveAll@ViewManager@@QAEXPAVViewROI@@@Z ; has WINAPI (@4) ?RemoveWorld@LegoOmni@@QAEXABVMxAtomId@@J@Z ; has WINAPI (@8) ?Save@LegoGameState@@QAEJK@Z ; has WINAPI (@4) ?Seek@MxDSFile@@UAEJJH@Z ; has WINAPI (@8) ?SerializePlayersInfo@LegoGameState@@QAEXF@Z ; has WINAPI (@4) ?SerializeScoreHistory@LegoGameState@@QAEXF@Z ; has WINAPI (@4) ?SetCD@MxOmni@@SAXPBD@Z ?SetDefaults@LegoNavController@@SAXHMMMMMMMMME@Z ?SetDeviceName@MxVideoParam@@QAEXPAD@Z ; has WINAPI (@4) ?SetDisplayBB@LegoROI@@QAEXH@Z ; has WINAPI (@4) ?SetDoMutex@MxCriticalSection@@SAXXZ ?SetHD@MxOmni@@SAXPBD@Z ?SetObjectName@MxDSObject@@QAEXPBD@Z ; has WINAPI (@4) ?SetOmniUserMessage@@YAXP6AXPBDH@Z@Z ?SetPartsThreshold@RealtimeView@@SAXM@Z ?SetSavePath@LegoGameState@@QAEXPAD@Z ; has WINAPI (@4) ?SetSound3D@MxOmni@@SAXE@Z ?SetUserMaxLOD@RealtimeView@@SAXM@Z ?SetVariable@MxVariableTable@@QAEXPAVMxVariable@@@Z ; has WINAPI (@4) ?SetVariable@MxVariableTable@@QAEXPBD0@Z ; has WINAPI (@8) ?SetWaitIndicator@MxTransitionManager@@QAEXPAVMxVideoPresenter@@@Z ; has WINAPI (@4) ?SoundManager@@YAPAVLegoSoundManager@@XZ ?Start@@YAJPAVMxDSAction@@@Z ?StartAction@MxPresenter@@UAEJPAVMxStreamController@@PAVMxDSAction@@@Z ; has WINAPI (@8) ?StartMultiTasking@MxScheduler@@QAEXK@Z ; has WINAPI (@4) ?Streamer@@YAPAVMxStreamer@@XZ ?Tickle@MxPresenter@@UAEJXZ ?TickleManager@@YAPAVMxTickleManager@@XZ ?Timer@@YAPAVMxTimer@@XZ ?TransitionManager@@YAPAVMxTransitionManager@@XZ ?UnRegister@LegoInputManager@@QAEXPAVMxCore@@@Z ; has WINAPI (@4) ?VariableTable@@YAPAVMxVariableTable@@XZ ?VideoManager@@YAPAVLegoVideoManager@@XZ ?configureLegoAnimationManager@LegoAnimationManager@@SAXH@Z ?configureLegoBuildingManager@LegoBuildingManager@@SAXH@Z ?configureLegoModelPresenter@LegoModelPresenter@@SAXH@Z ?configureLegoPartPresenter@LegoPartPresenter@@SAXHH@Z ?configureLegoROI@LegoROI@@SAXH@Z ?configureLegoWorldPresenter@LegoWorldPresenter@@SAXH@Z _DllMain@12@12