#ifndef MXVARIABLETABLE_H #define MXVARIABLETABLE_H #include "mxhashtable.h" #include "mxtypes.h" #include "mxvariable.h" // VTABLE 0x100dc1c8 // SIZE 0x28 class MxVariableTable : public MxHashTable { public: MxVariableTable() { m_customDestructor = Destroy; } __declspec(dllexport) void SetVariable(const char* p_key, const char* p_value); __declspec(dllexport) void SetVariable(MxVariable* p_var); __declspec(dllexport) const char* GetVariable(const char* p_key); // OFFSET: LEGO1 0x100afdb0 static void Destroy(MxVariable* p_obj) { p_obj->Destroy(); } virtual MxS8 Compare(MxVariable*, MxVariable*) override; // +0x14 virtual MxU32 Hash(MxVariable*) override; // +0x18 }; // OFFSET: LEGO1 0x100afcd0 TEMPLATE // MxCollection::Compare // OFFSET: LEGO1 0x100afce0 TEMPLATE // MxCollection::~MxCollection // OFFSET: LEGO1 0x100afd30 TEMPLATE // MxCollection::Destroy // OFFSET: LEGO1 0x100afd40 TEMPLATE // MxCollection::`scalar deleting destructor' // OFFSET: LEGO1 0x100afdc0 TEMPLATE // MxHashTable::Hash // OFFSET: LEGO1 0x100b0bd0 TEMPLATE // MxHashTable::~MxHashTable // OFFSET: LEGO1 0x100b0ca0 TEMPLATE // MxHashTable::`scalar deleting destructor' // OFFSET: LEGO1 0x100b7ab0 TEMPLATE // MxHashTable::Resize // OFFSET: LEGO1 0x100b7b80 TEMPLATE // MxHashTable::_NodeInsert // VTABLE 0x100dc1b0 TEMPLATE // class MxCollection // VTABLE 0x100dc1e8 TEMPLATE // class MxHashTable #endif // MXVARIABLETABLE_H