#include "mxpresenter.h" #include "decomp.h" #include "define.h" #include "legoomni.h" #include "mxactionnotificationparam.h" #include "mxautolocker.h" #include "mxdsanim.h" #include "mxdssound.h" #include "mxnotificationmanager.h" #include "mxparam.h" #include "mxstreamer.h" #include DECOMP_SIZE_ASSERT(MxPresenter, 0x40); // OFFSET: LEGO1 0x100b4d50 void MxPresenter::Init() { m_currentTickleState = TickleState_Idle; m_action = NULL; m_location = MxPoint32(0, 0); m_displayZ = 0; m_unkPresenter = NULL; m_previousTickleStates = 0; } // OFFSET: LEGO1 0x100b4fc0 void MxPresenter::ParseExtra() { MxAutoLocker lock(&m_criticalSection); MxU16 len = m_action->GetExtraLength(); char* extraData = m_action->GetExtraData(); if (len) { // len &= MAXWORD; char extraCopy[512]; memcpy(extraCopy, extraData, len); extraCopy[len] = '\0'; char t_worldValue[512]; if (KeyValueStringParse(t_worldValue, g_strWORLD, extraCopy)) { char* token = strtok(t_worldValue, g_parseExtraTokens); char t_token[256]; strcpy(t_token, token); token = strtok(NULL, g_parseExtraTokens); MxS32 val = token ? atoi(token) : 0; MxEntity* result = MxOmni::GetInstance()->FindWorld(t_token, val, this); m_action->SetFlags(m_action->GetFlags() | MxDSAction::Flag_Parsed); if (result) SendTo_unkPresenter(MxOmni::GetInstance()); } } } // OFFSET: LEGO1 0x100b5120 void MxPresenter::SendTo_unkPresenter(MxOmni* p_omni) { if (m_unkPresenter) { MxAutoLocker lock(&m_criticalSection); NotificationManager()->Send(m_unkPresenter, &MxNotificationParam(MXPRESENTER_NOTIFICATION, this)); m_action->SetUnknown8c(p_omni ? p_omni : MxOmni::GetInstance()); m_unkPresenter = NULL; } } // OFFSET: LEGO1 0x1000bf00 MxPresenter::~MxPresenter() { } // OFFSET: LEGO1 0x100b5200 MxResult MxPresenter::Tickle() { MxAutoLocker lock(&this->m_criticalSection); switch (this->m_currentTickleState) { case TickleState_Ready: this->ReadyTickle(); if (m_currentTickleState != TickleState_Starting) break; case TickleState_Starting: this->StartingTickle(); if (m_currentTickleState != TickleState_Streaming) break; case TickleState_Streaming: this->StreamingTickle(); if (m_currentTickleState != TickleState_Repeating) break; case TickleState_Repeating: this->RepeatingTickle(); if (m_currentTickleState != TickleState_unk5) break; case TickleState_unk5: this->Unk5Tickle(); if (m_currentTickleState != TickleState_Done) break; case TickleState_Done: this->DoneTickle(); default: break; } return SUCCESS; } // OFFSET: LEGO1 0x100b4d80 MxResult MxPresenter::StartAction(MxStreamController*, MxDSAction* p_action) { MxAutoLocker lock(&this->m_criticalSection); this->m_action = p_action; const MxVector3Data& location = this->m_action->GetLocation(); MxS32 previousTickleState = this->m_currentTickleState; this->m_location = MxPoint32(this->m_action->GetLocation()[0], this->m_action->GetLocation()[1]); this->m_displayZ = this->m_action->GetLocation()[2]; this->m_previousTickleStates |= 1 << (unsigned char) previousTickleState; this->m_currentTickleState = TickleState_Ready; return SUCCESS; } // OFFSET: LEGO1 0x100b4e40 void MxPresenter::EndAction() { if (this->m_action == FALSE) return; MxAutoLocker lock(&this->m_criticalSection); if (!this->m_unkPresenter) { MxOmni::GetInstance()->NotifyCurrentEntity( &MxEndActionNotificationParam(c_notificationEndAction, NULL, this->m_action, TRUE) ); } this->m_action = FALSE; MxS32 previousTickleState = 1 << m_currentTickleState; this->m_previousTickleStates |= previousTickleState; this->m_currentTickleState = TickleState_Idle; } // OFFSET: LEGO1 0x100b52d0 void MxPresenter::Enable(MxBool p_enable) { if (this->m_action && this->IsEnabled() != p_enable) { MxU32 flags = this->m_action->GetFlags(); if (p_enable) this->m_action->SetFlags(flags | MxDSAction::Flag_Enabled); else this->m_action->SetFlags(flags & ~MxDSAction::Flag_Enabled); } } // OFFSET: LEGO1 0x100b5310 const char* PresenterNameDispatch(const MxDSAction& p_action) { const char* name = p_action.GetSourceName(); MxS32 format; if (!name || strlen(name) == 0) { switch (p_action.GetType()) { case MxDSType_Anim: format = ((MxDSAnim&) p_action).GetMediaFormat(); switch (format) { case FOURCC(' ', 'F', 'L', 'C'): name = !p_action.IsLooping() ? "MxFlcPresenter" : "MxLoopingFlcPresenter"; break; case FOURCC(' ', 'S', 'M', 'K'): name = !p_action.IsLooping() ? "MxSmkPresenter" : "MxLoopingSmkPresenter"; break; } break; case MxDSType_Sound: format = ((MxDSSound&) p_action).GetMediaFormat(); switch (format) { case FOURCC(' ', 'M', 'I', 'D'): name = !p_action.IsLooping() ? "MxMIDIPresenter" : "MxLoopingMIDIPresenter"; break; case FOURCC(' ', 'W', 'A', 'V'): name = "MxWavePresenter"; break; } break; case MxDSType_SerialAction: case MxDSType_ParallelAction: case MxDSType_SelectAction: name = "MxCompositePresenter"; break; case MxDSType_Event: name = "MxEventPresenter"; break; case MxDSType_Still: name = "MxStillPresenter"; break; } } return name; } // OFFSET: LEGO1 0x100b54c0 MxBool MxPresenter::IsEnabled() { return this->m_action && this->m_action->GetFlags() & MxDSAction::Flag_Enabled; } // OFFSET: LEGO1 0x1000be30 void MxPresenter::VTable0x14() { } // OFFSET: LEGO1 0x1000be40 void MxPresenter::ReadyTickle() { ParseExtra(); m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState; m_currentTickleState = TickleState_Starting; } // OFFSET: LEGO1 0x1000be60 void MxPresenter::StartingTickle() { m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState; m_currentTickleState = TickleState_Streaming; } // OFFSET: LEGO1 0x1000be80 void MxPresenter::StreamingTickle() { m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState; m_currentTickleState = TickleState_Repeating; } // OFFSET: LEGO1 0x1000bea0 void MxPresenter::RepeatingTickle() { m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState; m_currentTickleState = TickleState_unk5; } // OFFSET: LEGO1 0x1000bec0 void MxPresenter::Unk5Tickle() { m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState; m_currentTickleState = TickleState_Done; } // OFFSET: LEGO1 0x1000bee0 void MxPresenter::DoneTickle() { m_previousTickleStates |= 1 << m_currentTickleState; m_currentTickleState = TickleState_Idle; } // OFFSET: LEGO1 0x1000bf70 MxResult MxPresenter::AddToManager() { return SUCCESS; } // OFFSET: LEGO1 0x1000bf80 void MxPresenter::Destroy() { Init(); } // OFFSET: LEGO1 0x1000bf90 void MxPresenter::SetTickleState(TickleState p_tickleState) { m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState; m_currentTickleState = p_tickleState; } // OFFSET: LEGO1 0x1000bfb0 MxBool MxPresenter::HasTickleStatePassed(TickleState p_tickleState) { return m_previousTickleStates & (1 << (unsigned char) p_tickleState); } // OFFSET: LEGO1 0x1000bfc0 undefined4 MxPresenter::PutData() { return 0; } // OFFSET: LEGO1 0x1000bfd0 MxBool MxPresenter::IsHit(MxS32 p_x, MxS32 p_y) { return FALSE; }