#ifndef VIEWMANAGER_H #define VIEWMANAGER_H #include "viewroi.h" // VTABLE: LEGO1 0x100dbd88 // SIZE 0x1bc class ViewManager { public: ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const OrientableROI* point_of_view); virtual ~ViewManager(); __declspec(dllexport) void RemoveAll(ViewROI*); void SetPOVSource(const OrientableROI* point_of_view); void SetResolution(int width, int height); void SetFrustrum(float fov, float front, float back); private: undefined m_pad[0x1b8]; }; #endif // VIEWMANAGER_H