#include "legovehiclebuildstate.h" #include "decomp.h" DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50); // 1000acd7 DECOMP_SIZE_ASSERT(LegoVehicleBuildState::UnkStruct, 0xc); // FUNCTION: LEGO1 0x10017c00 LegoVehicleBuildState::UnkStruct::UnkStruct() { m_unk0x04 = 0; m_unk0x00 = 0; m_unk0x06 = 0; m_unk0x08 = 0; } // FUNCTION: LEGO1 0x10025f30 LegoVehicleBuildState::LegoVehicleBuildState(char* p_classType) { this->m_className = p_classType; this->m_unk0x4c = 0; this->m_unk0x4d = 0; this->m_unk0x4e = 0; this->m_placedPartCount = 0; }