#ifndef AMBULANCE_H #define AMBULANCE_H #include "islepathactor.h" // VTABLE: LEGO1 0x100d71a8 // SIZE 0x184 class Ambulance : public IslePathActor { public: Ambulance(); virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04 virtual MxResult Tickle() override; // vtable+0x08 // FUNCTION: LEGO1 0x10035fa0 inline virtual const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f03c4 return "Ambulance"; } // FUNCTION: LEGO1 0x10035fb0 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, Ambulance::ClassName()) || IslePathActor::IsA(p_name); } virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 virtual void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c virtual void VTable0x70(float p_float) override; // vtable+0x70 virtual MxU32 VTable0xcc() override; // vtable+0xcc virtual MxU32 VTable0xd4(LegoControlManagerEvent& p_param) override; // vtable+0xd4 virtual MxU32 VTable0xdc(MxType19NotificationParam&) override; // vtable+0xdc virtual void VTable0xe4() override; // vtable+0xe4 // SYNTHETIC: LEGO1 0x10036130 // Ambulance::`scalar deleting destructor' private: // TODO: Ambulance fields undefined m_unk0x160[4]; MxS32 m_unk0x164; MxS16 m_unk0x168; MxS16 m_unk0x16a; MxS16 m_unk0x16c; MxS16 m_unk0x16e; MxS16 m_unk0x170; MxS16 m_unk0x172; MxS32 m_unk0x174; MxS32 m_unk0x178; MxFloat m_unk0x17c; undefined m_unk0x180[4]; }; #endif // AMBULANCE_H