#include "legopartpresenter.h" #include "legoomni.h" #include "legovideomanager.h" #include "misc/legocontainer.h" #include "misc/legostorage.h" #include "misc/legotexture.h" #include "viewmanager/viewlodlist.h" DECOMP_SIZE_ASSERT(LegoLODList, 0x18) DECOMP_SIZE_ASSERT(LegoNamedPart, 0x14) DECOMP_SIZE_ASSERT(LegoNamedPartList, 0x18) // GLOBAL: LEGO1 0x100f7aa0 MxS32 g_partPresenterConfig1 = 1; // GLOBAL: LEGO1 0x100f7aa4 MxS32 g_partPresenterConfig2 = 100; // FUNCTION: LEGO1 0x1000cf60 void LegoPartPresenter::Destroy() { Destroy(FALSE); } // FUNCTION: LEGO1 0x1007c990 void LegoPartPresenter::configureLegoPartPresenter(MxS32 p_partPresenterConfig1, MxS32 p_partPresenterConfig2) { g_partPresenterConfig1 = p_partPresenterConfig1; g_partPresenterConfig2 = p_partPresenterConfig2; } // FUNCTION: LEGO1 0x1007c9b0 MxResult LegoPartPresenter::AddToManager() { VideoManager()->RegisterPresenter(*this); return SUCCESS; } // STUB: LEGO1 0x1007c9d0 void LegoPartPresenter::Destroy(MxBool p_fromDestructor) { // TODO } // FUNCTION: LEGO1 0x1007ca30 MxResult LegoPartPresenter::Read(MxDSChunk& p_chunk) { MxResult result = FAILURE; LegoU32 numROIs, numLODs; LegoMemory storage(p_chunk.GetData()); LegoU32 textureInfoOffset, i, j, numTextures; LegoU32 roiNameLength, roiInfoOffset, surplusLODs; LegoLODList* lods; LegoNamedPart* namedPart; LegoChar* roiName = NULL; LegoChar* textureName = NULL; LegoTexture* texture = NULL; LegoTextureInfo* textureInfo = NULL; LegoS32 hardwareMode = VideoManager()->GetDirect3D()->AssignedDevice()->GetHardwareMode(); if (storage.Read(&textureInfoOffset, sizeof(textureInfoOffset)) != SUCCESS) { goto done; } if (storage.SetPosition(textureInfoOffset) != SUCCESS) { goto done; } if (storage.Read(&numTextures, sizeof(numTextures)) != SUCCESS) { goto done; } for (i = 0; i < numTextures; i++) { LegoU32 textureNameLength; storage.Read(&textureNameLength, sizeof(textureNameLength)); textureName = new LegoChar[textureNameLength + 1]; storage.Read(textureName, textureNameLength); textureName[textureNameLength] = '\0'; strlwr(textureName); if (textureName[0] == '^') { strcpy(textureName, textureName + 1); if (g_partPresenterConfig1) { texture = new LegoTexture(); if (texture->Read(&storage, hardwareMode) != SUCCESS) { goto done; } LegoTexture* discardTexture = new LegoTexture(); if (discardTexture->Read(&storage, FALSE) != SUCCESS) { goto done; } delete discardTexture; } else { LegoTexture* discardTexture = new LegoTexture(); if (discardTexture->Read(&storage, FALSE) != SUCCESS) { goto done; } delete discardTexture; texture = new LegoTexture(); if (texture->Read(&storage, hardwareMode) != SUCCESS) { goto done; } } } else { texture = new LegoTexture(); if (texture->Read(&storage, hardwareMode) != SUCCESS) { goto done; } } if (TextureContainer()->Get(textureName) == NULL) { textureInfo = LegoTextureInfo::Create(textureName, texture); if (textureInfo == NULL) { goto done; } TextureContainer()->Add(textureName, textureInfo); } delete[] textureName; textureName = NULL; delete texture; texture = NULL; } if (storage.SetPosition(4) != SUCCESS) { goto done; } m_parts = new LegoNamedPartList(); if (storage.Read(&numROIs, sizeof(numROIs)) != SUCCESS) { goto done; } for (i = 0; i < numROIs; i++) { if (storage.Read(&roiNameLength, sizeof(roiNameLength)) != SUCCESS) { goto done; } roiName = new LegoChar[roiNameLength + 1]; if (storage.Read(roiName, roiNameLength) != SUCCESS) { goto done; } roiName[roiNameLength] = '\0'; strlwr(roiName); if (storage.Read(&numLODs, sizeof(numLODs)) != SUCCESS) { goto done; } if (storage.Read(&roiInfoOffset, sizeof(roiInfoOffset)) != SUCCESS) { goto done; } if (numLODs > g_partPresenterConfig2) { surplusLODs = numLODs - g_partPresenterConfig2; numLODs = g_partPresenterConfig2; } else { surplusLODs = 0; } lods = new LegoLODList(); for (j = 0; j < numLODs; j++) { LegoLOD* lod = new LegoLOD(VideoManager()->GetRenderer()); if (lod->Read(VideoManager()->GetRenderer(), TextureContainer(), &storage) != SUCCESS) { goto done; } if (j == 0) { if (surplusLODs != 0 && lod->GetUnknown0x08Test8()) { numLODs++; surplusLODs--; } } lods->Append(lod); } storage.SetPosition(roiInfoOffset); namedPart = new LegoNamedPart(roiName, lods); m_parts->Append(namedPart); delete[] roiName; roiName = NULL; } result = SUCCESS; done: if (roiName != NULL) { delete[] roiName; } if (result != SUCCESS && m_parts != NULL) { delete m_parts; m_parts = NULL; } return result; } // STUB: LEGO1 0x1007deb0 void LegoPartPresenter::ReadyTickle() { // TODO } // FUNCTION: LEGO1 0x1007df20 void LegoPartPresenter::Store() { LegoNamedPartListCursor partCursor(m_parts); LegoNamedPart* part; while (partCursor.Next(part)) { ViewLODList* lodList = GetViewLODListManager()->Lookup(part->GetName()->GetData()); if (lodList == NULL) { lodList = GetViewLODListManager()->Create(part->GetName()->GetData(), part->GetList()->GetCount()); LegoLODListCursor lodCursor(part->GetList()); LegoLOD* lod; while (lodCursor.First(lod)) { lodCursor.Detach(); lodList->PushBack(lod); } } else { lodList->Release(); } } if (m_parts != NULL) { delete m_parts; } m_parts = NULL; }