#ifndef BIKE_H #define BIKE_H #include "decomp.h" #include "islepathactor.h" // VTABLE: LEGO1 0x100d9808 // SIZE 0x164 class Bike : public IslePathActor { public: Bike(); // FUNCTION: LEGO1 0x100766f0 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f03d0 return "Bike"; } // FUNCTION: LEGO1 0x10076700 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, Bike::ClassName()) || IslePathActor::IsA(p_name); } MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 MxLong HandleClick() override; // vtable+0xcc MxLong HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4 void Exit() override; // vtable+0xe4 void ActivateSceneActions(); // SYNTHETIC: LEGO1 0x10076880 // Bike::`scalar deleting destructor' private: // TODO: Bike fields undefined m_unk0x160[4]; }; #endif // BIKE_H