#include "mxsoundmanager.h" #include "mxautolocker.h" #include "mxomni.h" #include "mxpresenter.h" #include "mxticklemanager.h" #include "mxwavepresenter.h" DECOMP_SIZE_ASSERT(MxSoundManager, 0x3c); // OFFSET: LEGO1 0x100ae740 MxSoundManager::MxSoundManager() { Init(); } // OFFSET: LEGO1 0x100ae7d0 MxSoundManager::~MxSoundManager() { Destroy(TRUE); } // OFFSET: LEGO1 0x100ae830 void MxSoundManager::Init() { m_directSound = NULL; m_dsBuffer = NULL; } // OFFSET: LEGO1 0x100ae840 void MxSoundManager::Destroy(MxBool p_fromDestructor) { if (this->m_thread) { this->m_thread->Terminate(); delete this->m_thread; } else { TickleManager()->UnregisterClient(this); } this->m_criticalSection.Enter(); if (this->m_dsBuffer) { this->m_dsBuffer->Release(); } Init(); this->m_criticalSection.Leave(); if (!p_fromDestructor) { MxAudioManager::Destroy(); } } // OFFSET: LEGO1 0x100ae8b0 MxResult MxSoundManager::Create(MxU32 p_frequencyMS, MxBool p_createThread) { MxResult status = FAILURE; MxBool locked = FALSE; if (MxAudioManager::InitPresenters() != SUCCESS) goto done; m_criticalSection.Enter(); locked = TRUE; if (DirectSoundCreate(NULL, &m_directSound, NULL) != DS_OK) goto done; if (m_directSound->SetCooperativeLevel(MxOmni::GetInstance()->GetWindowHandle(), DSSCL_PRIORITY) != DS_OK) goto done; DSBUFFERDESC desc; memset(&desc, 0, sizeof(desc)); desc.dwSize = sizeof(desc); if (MxOmni::IsSound3D()) desc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRL3D; else desc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRLVOLUME; if (m_directSound->CreateSoundBuffer(&desc, &m_dsBuffer, NULL) != DS_OK) { if (!MxOmni::IsSound3D()) goto done; MxOmni::SetSound3D(FALSE); desc.dwFlags = DSBCAPS_PRIMARYBUFFER | DSBCAPS_CTRLVOLUME; if (m_directSound->CreateSoundBuffer(&desc, &m_dsBuffer, NULL) != DS_OK) goto done; } WAVEFORMATEX format; format.wFormatTag = WAVE_FORMAT_PCM; if (MxOmni::IsSound3D()) format.nChannels = 2; else format.nChannels = 1; format.nSamplesPerSec = 11025; // KHz format.wBitsPerSample = 16; format.nBlockAlign = format.nChannels * 2; format.nAvgBytesPerSec = format.nBlockAlign * 11025; format.cbSize = 0; status = m_dsBuffer->SetFormat(&format); if (p_createThread) { m_thread = new MxTickleThread(this, p_frequencyMS); if (!m_thread || m_thread->Start(0, 0) != SUCCESS) goto done; } else TickleManager()->RegisterClient(this, p_frequencyMS); status = SUCCESS; done: if (status != SUCCESS) Destroy(); if (locked) m_criticalSection.Leave(); return status; } // OFFSET: LEGO1 0x100aed10 void MxSoundManager::vtable0x34() { MxAutoLocker lock(&m_criticalSection); MxPresenter* presenter; MxPresenterListCursor cursor(m_presenters); while (cursor.Next(presenter)) if (presenter->IsA("MxWavePresenter")) ((MxWavePresenter*) presenter)->VTable0x64(); } // OFFSET: LEGO1 0x100aee10 void MxSoundManager::vtable0x38() { MxAutoLocker lock(&m_criticalSection); MxPresenter* presenter; MxPresenterListCursor cursor(m_presenters); while (cursor.Next(presenter)) if (presenter->IsA("MxWavePresenter")) ((MxWavePresenter*) presenter)->VTable0x68(); } // OFFSET: LEGO1 0x100aeab0 void MxSoundManager::Destroy() { Destroy(FALSE); } // OFFSET: LEGO1 0x100aeac0 void MxSoundManager::SetVolume(MxS32 p_volume) { MxAudioManager::SetVolume(p_volume); m_criticalSection.Enter(); MxPresenter* presenter; MxPresenterListCursor cursor(m_presenters); while (cursor.Next(presenter)) ((MxAudioPresenter*) presenter)->vtable60(((MxAudioPresenter*) presenter)->vtable5c()); m_criticalSection.Leave(); }