#ifndef HISTORYBOOK_H #define HISTORYBOOK_H #include "decomp.h" #include "legogamestate.h" #include "legoworld.h" class MxStillPresenter; // VTABLE: LEGO1 0x100da328 // SIZE 0x3e4 class HistoryBook : public LegoWorld { public: HistoryBook(); ~HistoryBook() override; // vtable+0x00 MxLong Notify(MxParam& p_param) override; // vtable+0x04 // FUNCTION: LEGO1 0x10082390 inline const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f04bc return "HistoryBook"; } // FUNCTION: LEGO1 0x100823a0 inline MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, HistoryBook::ClassName()) || LegoWorld::IsA(p_name); } MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18 void ReadyWorld() override; // vtable+0x50 MxBool VTable0x64() override; // vtable+0x64 // SYNTHETIC: LEGO1 0x100824b0 // HistoryBook::`scalar deleting destructor' private: LegoGameState::Area m_destLocation; // 0xf8 MxStillPresenter* m_alphabet[26]; // 0xfc MxStillPresenter* m_names[20][7]; // 0x164 MxStillPresenter* m_scores[20]; // 0x394 }; #endif // HISTORYBOOK_H