#ifndef JUKEBOXSTATE_H #define JUKEBOXSTATE_H #include "legostate.h" // VTABLE: LEGO1 0x100d4a90 // SIZE 0x10 class JukeBoxState : public LegoState { public: // FUNCTION: LEGO1 0x1000f310 inline virtual const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x100f02bc return "JukeBoxState"; } // FUNCTION: LEGO1 0x1000f320 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, JukeBoxState::ClassName()) || LegoState::IsA(p_name); } virtual MxBool VTable0x14() override; // vtable+0x14 }; #endif // JUKEBOXSTATE_H