#ifndef MXDIRECT3D_H #define MXDIRECT3D_H #include "decomp.h" #include "mxdirectdraw.h" #include "mxstl/stlcompat.h" #include "mxtypes.h" #include class MxDirect3D; // SIZE 0xe4 class MxAssignedDevice { public: enum { Flag_HardwareMode = 0x01, Flag_PrimaryDevice = 0x02 }; MxAssignedDevice(); ~MxAssignedDevice(); friend class MxDirect3D; private: GUID m_guid; // 0x00 MxU32 m_flags; // 0x10 D3DDEVICEDESC m_desc; // 0x14 MxDirectDraw::DeviceModesInfo* m_deviceInfo; // 0xe0 }; class MxDeviceEnumerate; struct MxDriver; struct MxDevice; // VTABLE: LEGO1 0x100db800 // SIZE 0x894 class MxDirect3D : public MxDirectDraw { public: MxDirect3D(); virtual ~MxDirect3D(); virtual BOOL Create( HWND hWnd, BOOL fullscreen_1, BOOL surface_fullscreen, BOOL onlySystemMemory, int width, int height, int bpp, const PALETTEENTRY* pPaletteEntries, int paletteEntryCount ) override; // vtable+0x04 virtual void Destroy() override; // vtable+0x08 virtual void DestroyButNotDirectDraw() override; // vtable+0x0c BOOL CreateIDirect3D(); BOOL D3DSetMode(); DWORD GetZBufferBitDepth(MxAssignedDevice* p_assignedDevice); BOOL SetDevice(MxDeviceEnumerate& p_deviceEnumerate, MxDriver* p_driver, MxDevice* p_device); inline MxAssignedDevice* GetAssignedDevice() { return this->m_assignedDevice; }; inline IDirect3D2* GetDirect3D() { return this->m_pDirect3d; } inline IDirect3DDevice2* GetDirect3DDevice() { return this->m_pDirect3dDevice; } private: MxAssignedDevice* m_assignedDevice; // 0x880 IDirect3D2* m_pDirect3d; // 0x884 IDirect3DDevice2* m_pDirect3dDevice; // 0x888 BOOL m_unk0x88c; // 0x88c undefined4 m_unk0x890; // 0x890 }; // SIZE 0x1a4 struct MxDevice { MxDevice() {} ~MxDevice(); MxDevice( LPGUID p_guid, LPSTR p_deviceDesc, LPSTR p_deviceName, LPD3DDEVICEDESC p_HWDesc, LPD3DDEVICEDESC p_HELDesc ); void Init( LPGUID p_guid, LPSTR p_deviceDesc, LPSTR p_deviceName, LPD3DDEVICEDESC p_HWDesc, LPD3DDEVICEDESC p_HELDesc ); LPGUID m_guid; // 0x00 char* m_deviceDesc; // 0x04 char* m_deviceName; // 0x08 D3DDEVICEDESC m_HWDesc; // 0x0c D3DDEVICEDESC m_HELDesc; // 0xd8 MxBool operator==(MxDevice) const { return TRUE; } MxBool operator<(MxDevice) const { return TRUE; } }; // SIZE 0x0c struct MxDisplayMode { DWORD m_width; // 0x00 DWORD m_height; // 0x04 DWORD m_bitsPerPixel; // 0x08 MxBool operator==(MxDisplayMode) const { return TRUE; } MxBool operator<(MxDisplayMode) const { return TRUE; } }; // SIZE 0x190 struct MxDriver { MxDriver() {} ~MxDriver(); MxDriver(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName); void Init(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName); LPGUID m_guid; // 0x00 char* m_driverDesc; // 0x04 char* m_driverName; // 0x08 DDCAPS m_ddCaps; // 0x0c list m_devices; // 0x178 list m_displayModes; // 0x184 MxBool operator==(MxDriver) const { return TRUE; } MxBool operator<(MxDriver) const { return TRUE; } }; // clang-format off // TEMPLATE: LEGO1 0x1009b900 // list >::~list > // clang-format on // clang-format off // TEMPLATE: LEGO1 0x1009b970 // list >::~list > // clang-format on // TEMPLATE: LEGO1 0x1009b9e0 // List::~List // TEMPLATE: LEGO1 0x1009ba30 // List::~List // clang-format off // TEMPLATE: LEGO1 0x1009bf50 // list >::~list > // clang-format on // TEMPLATE: LEGO1 0x1009bfc0 // List::~List // Compiler-generated copy ctor // Part of this function are two more synthetic sub-routines, // LEGO1 0x1009c400 and LEGO1 0x1009c460 // SYNTHETIC: LEGO1 0x1009c290 // MxDriver::MxDriver // SYNTHETIC: LEGO1 0x1009d450 // MxDriver::`scalar deleting destructor' // SYNTHETIC: LEGO1 0x1009d470 // MxDevice::`scalar deleting destructor' // VTABLE: LEGO1 0x100db814 // SIZE 0x14 class MxDeviceEnumerate { public: MxDeviceEnumerate(); // FUNCTION: LEGO1 0x1009c010 ~MxDeviceEnumerate() {} virtual MxResult DoEnumerate(); // vtable+0x00 BOOL EnumDirectDrawCallback(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName); HRESULT EnumDisplayModesCallback(LPDDSURFACEDESC p_ddsd); HRESULT EnumDevicesCallback( LPGUID p_guid, LPSTR p_deviceDesc, LPSTR p_deviceName, LPD3DDEVICEDESC p_HWDesc, LPD3DDEVICEDESC p_HELDesc ); const char* EnumerateErrorToString(HRESULT p_error); MxS32 ParseDeviceName(const char* p_deviceId); MxS32 ProcessDeviceBytes(MxS32 p_deviceNum, GUID& p_guid); MxResult GetDevice(MxS32 p_deviceNum, MxDriver*& p_driver, MxDevice*& p_device); MxS32 FUN_1009d0d0(); MxResult FUN_1009d210(); MxBool FUN_1009d370(MxDriver& p_driver); MxBool FUN_1009d3d0(MxDevice& p_device); static void BuildErrorString(const char*, ...); static BOOL CALLBACK DirectDrawEnumerateCallback(LPGUID p_guid, LPSTR p_driverDesc, LPSTR p_driverName, LPVOID p_context); static HRESULT CALLBACK DisplayModesEnumerateCallback(LPDDSURFACEDESC p_ddsd, LPVOID p_context); static HRESULT CALLBACK DevicesEnumerateCallback( LPGUID p_guid, LPSTR p_deviceDesc, LPSTR p_deviceName, LPD3DDEVICEDESC p_HWDesc, LPD3DDEVICEDESC p_HELDesc, LPVOID p_context ); static undefined4 FUN_1009d1a0(); static undefined4 FUN_1009d1e0(); friend class MxDirect3D; private: list m_list; // 0x04 MxBool m_initialized; // 0x10 }; // VTABLE: LEGO1 0x100d9cc8 // SIZE 0x14 class MxDeviceEnumerate100d9cc8 : public MxDeviceEnumerate {}; #endif // MXDIRECT3D_H