#ifndef ACT2POLICESTATION_H #define ACT2POLICESTATION_H #include "legoentity.h" // VTABLE: LEGO1 0x100d53a8 // SIZE 0x68 class Act2PoliceStation : public LegoEntity { public: virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4 // FUNCTION: LEGO1 0x1000e200 inline virtual const char* ClassName() const override // vtable+0x0c { // GLOBAL: LEGO1 0x100f03fc return "Act2PoliceStation"; } // FUNCTION: LEGO1 0x1000e210 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, Act2PoliceStation::ClassName()) || LegoEntity::IsA(p_name); } }; #endif // ACT2POLICESTATION_H