#ifndef MXDSFILE_H #define MXDSFILE_H #include "mxdssource.h" #include "mxioinfo.h" #include "mxstring.h" #include "mxtypes.h" #include // VTABLE: LEGO1 0x100dc890 class MxDSFile : public MxDSSource { public: __declspec(dllexport) MxDSFile(const char* p_filename, MxULong p_skipReadingChunks); __declspec(dllexport) virtual ~MxDSFile(); // vtable+0x0 // FUNCTION: LEGO1 0x100c0120 inline virtual const char* ClassName() const override // vtable+0x0c { // STRING: LEGO1 0x10102594 return "MxDSFile"; } // FUNCTION: LEGO1 0x100c0130 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, MxDSFile::ClassName()) || MxDSSource::IsA(p_name); } __declspec(dllexport) virtual MxLong Open(MxULong); // vtable+0x14 __declspec(dllexport) virtual MxLong Close(); // vtable+0x18 __declspec(dllexport) virtual MxResult Read(unsigned char*, MxULong); // vtable+0x20 __declspec(dllexport) virtual MxLong Seek(MxLong, int); // vtable+0x24 __declspec(dllexport) virtual MxULong GetBufferSize(); // vtable+0x28 __declspec(dllexport) virtual MxULong GetStreamBuffersNum(); // vtable+0x2c inline void SetFileName(const char* p_filename) { m_filename = p_filename; } inline MxS32 CalcFileSize() { return GetFileSize(m_io.m_info.hmmio, NULL); } private: MxLong ReadChunks(); struct ChunkHeader { ChunkHeader() : m_majorVersion(0), m_minorVersion(0), m_bufferSize(0), m_streamBuffersNum(0) {} MxU16 m_majorVersion; MxU16 m_minorVersion; MxULong m_bufferSize; MxS16 m_streamBuffersNum; MxS16 m_reserved; }; MxString m_filename; MXIOINFO m_io; ChunkHeader m_header; // If false, read chunks immediately on open, otherwise // skip reading chunks until ReadChunks is explicitly called. MxULong m_skipReadingChunks; }; #endif // MXDSFILE_H