#ifndef MXPRESENTER_H #define MXPRESENTER_H #include "decomp.h" #include "mxcore.h" #include "mxcriticalsection.h" #include "mxdsaction.h" #include "mxomni.h" #include "mxpoint32.h" class MxCompositePresenter; class MxStreamController; class MxEntity; // VTABLE: LEGO1 0x100d4d38 // SIZE 0x40 class MxPresenter : public MxCore { public: enum TickleState { TickleState_Idle = 0, TickleState_Ready, TickleState_Starting, TickleState_Streaming, TickleState_Repeating, TickleState_unk5, TickleState_Done, }; MxPresenter() { Init(); } #ifdef COMPAT_MODE __declspec(dllexport) virtual ~MxPresenter() override; // vtable+0x00 #else // FUNCTION: LEGO1 0x1000bf00 __declspec(dllexport) virtual ~MxPresenter() override{}; // vtable+0x00 #endif __declspec(dllexport) virtual MxResult Tickle() override; // vtable+0x08 // FUNCTION: LEGO1 0x1000bfe0 inline virtual const char* ClassName() const override // vtable+0xc { // STRING: LEGO1 0x100f0740 return "MxPresenter"; } // FUNCTION: LEGO1 0x1000bff0 inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10 { return !strcmp(p_name, MxPresenter::ClassName()) || MxCore::IsA(p_name); } // FUNCTION: LEGO1 0x1000be30 virtual void VTable0x14() {} // vtable+0x14 // FUNCTION: LEGO1 0x1000be40 virtual void ReadyTickle() { ParseExtra(); ProgressTickleState(TickleState_Starting); } // vtable+0x18 // FUNCTION: LEGO1 0x1000be60 virtual void StartingTickle() { ProgressTickleState(TickleState_Streaming); } // vtable+0x1c // FUNCTION: LEGO1 0x1000be80 virtual void StreamingTickle() { ProgressTickleState(TickleState_Repeating); }; // vtable+0x20 // FUNCTION: LEGO1 0x1000bea0 virtual void RepeatingTickle() { ProgressTickleState(TickleState_unk5); }; // vtable+0x24 // FUNCTION: LEGO1 0x1000bec0 virtual void Unk5Tickle() { ProgressTickleState(TickleState_Done); }; // vtable+0x28 protected: // FUNCTION: LEGO1 0x1000bee0 __declspec(dllexport) virtual void DoneTickle() { ProgressTickleState(TickleState_Idle); }; // vtable+0x2c __declspec(dllexport) virtual void ParseExtra(); // vtable+0x30 inline void ProgressTickleState(TickleState p_tickleState) { m_previousTickleStates |= 1 << (MxU8) m_currentTickleState; m_currentTickleState = p_tickleState; } public: // FUNCTION: LEGO1 0x1000bf70 virtual MxResult AddToManager() { return SUCCESS; }; // vtable+0x34 // FUNCTION: LEGO1 0x1000bf80 virtual void Destroy() { Init(); }; // vtable+0x38 __declspec(dllexport) virtual MxResult StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c __declspec(dllexport) virtual void EndAction(); // vtable+0x40 // FUNCTION: LEGO1 0x1000bf90 virtual void SetTickleState(TickleState p_tickleState) { ProgressTickleState(p_tickleState); } // vtable+0x44 // FUNCTION: LEGO1 0x1000bfb0 virtual MxBool HasTickleStatePassed(TickleState p_tickleState) { return m_previousTickleStates & (1 << (MxU8) p_tickleState); }; // vtable+0x48 // FUNCTION: LEGO1 0x1000bfc0 virtual MxResult PutData() { return SUCCESS; }; // vtable+0x4c // FUNCTION: LEGO1 0x1000bfd0 virtual MxBool IsHit(MxS32 p_x, MxS32 p_y) { return FALSE; }; // vtable+0x50 __declspec(dllexport) virtual void Enable(MxBool p_enable); // vtable+0x54 MxEntity* CreateEntityBackend(const char* p_name); MxBool IsEnabled(); inline MxS32 GetCurrentTickleState() const { return this->m_currentTickleState; } inline MxPoint32 GetLocation() const { return this->m_location; } inline MxS32 GetDisplayZ() const { return this->m_displayZ; } inline MxDSAction* GetAction() const { return this->m_action; } inline void SetCompositePresenter(MxCompositePresenter* p_compositePresenter) { m_compositePresenter = p_compositePresenter; } protected: __declspec(dllexport) void Init(); void SendToCompositePresenter(MxOmni*); TickleState m_currentTickleState; // 0x8 MxU32 m_previousTickleStates; // 0x0c MxPoint32 m_location; // 0x10 MxS32 m_displayZ; // 0x18 MxDSAction* m_action; // 0x1c MxCriticalSection m_criticalSection; // 0x20 MxCompositePresenter* m_compositePresenter; // 0x3c }; const char* PresenterNameDispatch(const MxDSAction&); #endif // MXPRESENTER_H