#ifndef LEGOEXTRAACTOR_H #define LEGOEXTRAACTOR_H #include "legoanimactor.h" // VTABLE 0x100d6c10 class LegoExtraActor : public LegoAnimActor { public: // OFFSET: LEGO1 0x1002b7a0 inline const char* ClassName() const override // vtable+0xc { // 0x100f3204 return "LegoExtraActor"; } // OFFSET: LEGO1 0x1002b7c0 inline MxBool IsA(const char* name) const override // vtable+0x10 { return !strcmp(name, LegoExtraActor::ClassName()) || LegoAnimActor::IsA(name); } }; #endif // LEGOEXTRAACTOR_H