#include "jukebox.h" #include "act1state.h" #include "jukeboxstate.h" #include "legocontrolmanager.h" #include "legogamestate.h" #include "legoinputmanager.h" #include "legoomni.h" #include "misc.h" #include "mxmisc.h" #include "mxnotificationmanager.h" #include "mxstillpresenter.h" #include "mxticklemanager.h" #include "mxtransitionmanager.h" #include "mxvideopresenter.h" DECOMP_SIZE_ASSERT(JukeBox, 0x104) // FUNCTION: LEGO1 0x1005d660 JukeBox::JukeBox() { m_unk0x100 = 0; m_state = NULL; NotificationManager()->Register(this); } // FUNCTION: LEGO1 0x1005d6e0 MxBool JukeBox::VTable0x5c() { return TRUE; } // FUNCTION: LEGO1 0x1005d830 JukeBox::~JukeBox() { if (InputManager()->GetWorld() == this) { InputManager()->ClearWorld(); } ControlManager()->Unregister(this); TickleManager()->UnregisterClient(this); NotificationManager()->Unregister(this); } // FUNCTION: LEGO1 0x1005d8d0 MxResult JukeBox::Create(MxDSAction& p_dsAction) { MxResult ret = LegoWorld::Create(p_dsAction); if (ret == SUCCESS) { InputManager()->SetWorld(this); ControlManager()->Register(this); } InputManager()->SetCamera(NULL); m_state = (JukeBoxState*) GameState()->GetState("JukeBoxState"); if (!m_state) { m_state = (JukeBoxState*) GameState()->CreateState("JukeBoxState"); m_state->SetState(0); } GameState()->SetCurrentArea(LegoGameState::e_jukeboxw); GameState()->StopArea(LegoGameState::e_previousArea); TickleManager()->RegisterClient(this, 2000); return ret; } // FUNCTION: LEGO1 0x1005d980 MxLong JukeBox::Notify(MxParam& p_param) { MxLong result = 0; LegoWorld::Notify(p_param); if (m_worldStarted) { switch (((MxNotificationParam&) p_param).GetNotification()) { case c_notificationClick: result = HandleClick((LegoControlManagerEvent&) p_param); break; case c_notificationTransitioned: GameState()->SwitchArea(m_transitionDestination); result = 1; break; } } return result; } // FUNCTION: LEGO1 0x1005d9f0 void JukeBox::ReadyWorld() { MxStillPresenter* presenter = NULL; switch (m_state->GetState()) { case 1: presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap"); break; case 2: presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap"); break; case 3: presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap"); break; case 4: presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap"); break; case 5: presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap"); break; } if (presenter) { presenter->Enable(TRUE); } m_unk0x100 = 1; } // FUNCTION: LEGO1 0x1005da70 MxBool JukeBox::HandleClick(LegoControlManagerEvent& p_param) { MxStillPresenter* presenter; if (p_param.GetUnknown0x28() == 1) { switch (p_param.GetClickedObjectId()) { case JukeboxwScript::c_Dback_Ctl: switch (m_state->GetState()) { case JukeboxScript::c_MusicTheme1: m_state->SetState(JukeboxScript::c_ResidentalArea_Music); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap"); presenter->Enable(TRUE); break; case JukeboxScript::c_MusicTheme3: m_state->SetState(JukeboxScript::c_MusicTheme1); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap"); presenter->Enable(FALSE); break; case JukeboxScript::c_Act2Cave: m_state->SetState(JukeboxScript::c_MusicTheme3); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap"); presenter->Enable(FALSE); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap"); presenter->Enable(TRUE); break; case JukeboxScript::c_BrickstrChase: m_state->SetState(JukeboxScript::c_Act2Cave); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap"); presenter->Enable(FALSE); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap"); presenter->Enable(TRUE); break; case JukeboxScript::c_BrickHunt: m_state->SetState(JukeboxScript::c_BrickstrChase); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap"); presenter->Enable(FALSE); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap"); presenter->Enable(TRUE); break; case JukeboxScript::c_ResidentalArea_Music: m_state->SetState(JukeboxScript::c_BrickHunt); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap"); presenter->Enable(FALSE); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap"); presenter->Enable(TRUE); break; } break; case JukeboxwScript::c_Dfwd_Ctl: switch (m_state->GetState()) { case JukeboxScript::c_MusicTheme1: m_state->SetState(JukeboxScript::c_MusicTheme3); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap"); presenter->Enable(TRUE); break; case JukeboxScript::c_MusicTheme3: m_state->SetState(JukeboxScript::c_Act2Cave); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Right_Bitmap"); presenter->Enable(FALSE); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap"); presenter->Enable(TRUE); break; case JukeboxScript::c_Act2Cave: m_state->SetState(JukeboxScript::c_BrickstrChase); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap"); presenter->Enable(FALSE); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap"); presenter->Enable(TRUE); break; case JukeboxScript::c_BrickstrChase: m_state->SetState(JukeboxScript::c_BrickHunt); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Wallis_Bitmap"); presenter->Enable(FALSE); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap"); presenter->Enable(TRUE); break; case JukeboxScript::c_BrickHunt: m_state->SetState(JukeboxScript::c_ResidentalArea_Music); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Nelson_Bitmap"); presenter->Enable(FALSE); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap"); presenter->Enable(TRUE); break; case JukeboxScript::c_ResidentalArea_Music: m_state->SetState(JukeboxScript::c_MusicTheme1); presenter = (MxStillPresenter*) Find("MxStillPresenter", "Torpedos_Bitmap"); presenter->Enable(FALSE); break; } break; case JukeboxwScript::c_Note_Ctl: LegoGameState* gameState = GameState(); Act1State* act1State = (Act1State*) gameState->GetState("Act1State"); act1State->SetUnknown18(11); m_transitionDestination = LegoGameState::Area::e_unk54; TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, 0, FALSE); break; } } return TRUE; } // FUNCTION: LEGO1 0x1005dde0 void JukeBox::Enable(MxBool p_enable) { LegoWorld::Enable(p_enable); if (p_enable) { InputManager()->SetWorld(this); InputManager()->SetCamera(NULL); } else { if (InputManager()->GetWorld() == this) { InputManager()->ClearWorld(); } } } // FUNCTION: LEGO1 0x1005de30 MxResult JukeBox::Tickle() { if (m_worldStarted == FALSE) { LegoWorld::Tickle(); return SUCCESS; } if (m_unk0x100 == 1) { m_unk0x100 = 0; FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen); } return SUCCESS; } // FUNCTION: LEGO1 0x1005de70 MxBool JukeBox::VTable0x64() { m_transitionDestination = LegoGameState::e_infomain; return TRUE; }